Entry tags:
sensitIV
[ The elevator opens up to a room spacious enough to house the whole unit comfortably, but with no furniture to speak of except a touchscreen podium near the far wall, displaying a row of four larger-than-life mahjong tiles on a red background. On the left side of the screen is a square that says TRADE. The walls and floor of the room are nearly checkered with metal panels, out of place against the rest of the marble flooring and unremarkable off-white walls.
The elevator doors close behind you. ]
The elevator doors close behind you. ]

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This is... bad...
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[ this is absolutely the priority conversation that should be happening here ]
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... I was just thinking the same thing.
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. . . We should avoid playing something that we cannot heal. For example - mm, blindness is not something that we cannot heal. However . . .
[ mmm ]
I wonder if we can, in the first place, buy bodyparts from the points shop . . .
[ this is the most morbid conversation and i can't stop thinking about this ]
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To make this, ah, harder.
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