Entry tags:
ViewScream: sensitIV
The bulkhead seals behind you; there is a brief warning buzzer before THEMiS’s A.I. pleasantly informs you that you have been “quarantined for your protection.”
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a collection of specialized knowledge suitable to your team’s Role.
ROLE: MEDICAL
Available solutions:
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—
Quick Links: How to Play | Rules | Bridge | List of Roles
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a collection of specialized knowledge suitable to your team’s Role.
Available solutions:
- Vascular Nanite Reparatory Fleet
- Extracellular Centrifuge
- Retroviral Pathogen Sequencer
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—

PROBLEMS
There’s an alarm klaxon like a tornado siren that extends for about twenty-five seconds than you wish it would have.
Once you can finally uncover your ears, you see the flashing alert:
PROTON CORE IN CRISIS MODE
IMMINENT REPAIR REQUIRED TO PREVENT MELTDOWN
Better find someone who can get you those repairs...
Helm
Over at your communications hub, there’s a flashing red light: obviously some kind of warning signal. Checking the monitors triggers a pop-up message, read aloud in the pleasantly neutral voice of what must be THEMiS’s A.I.
“External sensors offline. Temperature regulation and collision maintenance systems compromised.”
Well, that doesn’t sound good.
“Do you wish to jettison this sector to preserve station integrity?”
A countdown appears on the pop-up. Okay, so that’s really not good.
Psionics
There’s something at the corner of your eye—no, the other corner—no, it’s writhing beneath your skin—
Wait. It’s none of those things. All of this is just in your mind; there’s a creeping paranoia that borders on madness. Then you notice it: the broken canister in the corner of the room, its contents already dispersed. Whatever was in there is clearly beginning to work its way through your brain. The effects are easy enough to ignore, now that you realize what’s going on… but they’re only going to get worse.
DISCUSSION
no subject
Let's get going, I guess...
"Vascular Nanite Reparatory Fleet, Extracellular Centrifuge, Retroviral Pathogen Sequencer"
Okay. Maybe we should ah. Contact the helm first? Or engineering...
[ The psionics thing seems UH UNSETTLING, but maybe they'll live through it??? ahahah. ]
no subject
We should see who needs medical, as well.
no subject
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BARiTONES has a solution for us, as well as a problem for us. What say you?
no subject
If we can trade that's always the best way, right?
no subject
Though - LiliS requires the same from them . . .
no subject
I don't understand much, but connecting the helm seems good to me.
no subject
no subject
[ Nng... ]
I understand. Then we need to look elsewhere.
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. . . I am no fan of Baritones but I wouldn't leave a group to die if we can help. So long as we are not sacrificing ourselves to them, I am fine with helping.
no subject
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No. But, there's little else that can be done, right?
no subject
[ ARGH he hates this. Itching at his skin uncomfortably. ]
We can hope for the best.
no subject
Otherwise we can look into pep. I don't really know anyone on either well though.
no subject
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[ He's.... nng. He's stressed right now and problems are not great!!! ]
no subject
LiliS requires attention from either BARiTONES or AlcheME!. However, AlcheME! has no need of medical assistance, and BARiTONES won't assist LiliS.
pep!pep! will be assisted by LiliS. future is now and Taisho Roman Revolution and BARiTONES will be who we help at this rate, but - future is now and Taisho Roman Revolution both have the same solution.
In other words -
Both of our units . . . one of us will have to perish, with these direct lines. Even if we were to switch pep!pep! with LiliS, they still need one from Psionics.
no subject
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[ or john is lying. but ]
Regardless, I'm looking to see if Taisho Roman Revolution can convince AlcheME! to send something to LiliS.
no subject
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. . .
Are we?
no subject
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. . . as it stands, Taisho Roman Revolution requires AlcheME!'s assistance as well, and otherwise AlcheME! is completely out of solutions.
So -
With psionics, only BARiTONES is left to be able to help.
And . . .
It's between us and LiliS.
no subject
And they refuse to help LiliS in general...
[ He's frowning so much ]
LiliS has already suffered so much recently though.
no subject
If we have them give to LiliS, then - so long as two of our problems are solved, we can survive.
Then, it's a matter of whether or not we trust future is now and pep!pep!.
no subject
I trust Pep. And... I don't have a reason not to trust future is now. But I don't know them enough outside of Duality, and we haven't spoken in a while.
no subject
I trust Intensity-sama with my life.
If you will take me at my word, then please trust them.
no subject
[ Because he does trust Lucifel not to lie or mislead him. ]
Let's do this then if we can. I'd rather not sacrifice anyone if it can be helped.
no subject
he does not know, in fact, that intensity has suggested bussing sensitIV several times ]
Mm, alright. Thank you, Aniki.
TURN IN
Re: TURN IN
The . . . the fleet will . . . Since it's a reparatory fleet, surely it repairs . . . Aaahhh, I don't understand - alright, let's say that it shoots some sort of - healing lasers? Uhm, healing over time . . . to grant them HP and a defense up over a number of turns, that should count, right?
BARiTONES - Extracellular Centrifuge
T-this centrifuge creates . . . extra cells . . . ? H-healthy cells, in order to replace the cells that have become weak from illness . . . A guts, let's call it a guts. Revive with 1 HP . . . No, should I be saying what that value is too - 500? Is 500 fine? 500 HP, like Necromancy . . .
pep!pep! - Retroviral Pathogen Sequencer
- "Retro" - it, ahhhh, uhmmm, goes back in time, to stop the virus - the pathogens? - from becoming a problem in the first place . . . It goes back in time to work as a vaccine before the disease can set in, in other words - ! It's a debuff cleanse - !
TECH RECEIVED
You receive the following Real Space Technology:
Problem type: Engineering
Tech received: Red Matter Inhibitor Coil
Description provided: The inhibitor should in theory contain the meltdown and prevent any red matter escaping from the core and compromise other systems.
Result:: SUCCESS
Problem type: Helm
Tech received: Four-Dimensional Arc Plotter v3.1
Description provided: Plot a course through a dimension without any collision courses, no jettisons necessary.
Result:: FAILURE
Problem type: Psionics
Tech received: None
Description provided:
Result:: FAILURE
RESULT: DIE IN SPACE
You’ve got to put a stop to it, even if the rest of them are already lost, even if you have to tear off one another’s skin to get the shadows out—!
Your hands and teeth are desperate, crude tools for the task, but how can you let that stop you? They all need your help so much.
And yet that is not even the worst of your problems.
That red light at your comms hub flashes faster and faster, now paired with a warning klaxon. The monitors are flashing too: a single word in bright white: EVACUATE. Too bad you’re still locked in.
“Jettisoning sector. Evacuate all personnel. Thirty seconds. Fifteen. Five—”
And then the room is breaking away from the ship, the space where the bulkhead was now open to the surrounding void, the rush of air as it leaves knocking you off your feet and pulling you out with it. It’s cold. It’s cold. It’s cold. Frost crawls up over your skin, over your outstretched hands. Maybe your fingers touch your teammates’ before they’re frozen solid.