Imeeji Idol Productions ([personal profile] idolpro) wrote2019-06-21 05:52 pm
Entry tags:

ViewScream: WILD CITY

The bulkhead seals behind you; there is a brief warning buzzer before THEMiS’s A.I. pleasantly informs you that you have been “quarantined for your protection.”

A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a limited collection of specialized knowledge suitable to your team’s Role.



ROLE: XENOBIOLOGY



Available solutions:
  1. Elemental Spore Supply
  2. Accelerated Gene Therapy Nanites
  3. Bioengineered Xenomorph


To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.

It quickly becomes apparent, in fact, that you will very much need their help—

Quick Links: How to Play | Rules | Bridge | List of Roles

Re: TURN IN

[personal profile] iamverybadass 2019-06-22 08:22 pm (UTC)(link)
DESCRIPTIONS:

Xenomorph: The Xenomorph and it's many maws will make quick work of any parasites attempting to overtake the ship. Don't mind the slime trail it leaves behind.

Spores: The spores arrive in a capsule that, when broken, releases a fine cloud of that settles over any alien organic matter in the room which begins to grow a strange, crystalline "mold" that chokes and restricts any further growth or movement.

Nanites: The nanites arrive in a capsule that, when broken, releases a shimmering cloud of microbots that swarm towards any alien life in the room and...for a long moment, nothing happens. But as the nanites shred their way through genes and DNA codes, the unfortunate target begins to shrivel and shrink, wasting away at an alarming rate.