Entry tags:
ViewScream: Heart Soldier Senshi
The bulkhead seals behind you; there is a brief warning buzzer before THEMiS’s A.I. pleasantly informs you that you have been “quarantined for your protection.”
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a limited collection of specialized knowledge suitable to your team’s Role.
ROLE: HELM
Available solutions:
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—
Quick Links: How to Play | Rules | Bridge | List of Roles
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a limited collection of specialized knowledge suitable to your team’s Role.
Available solutions:
- A.I. Subroutine Access Codes
- Navigation Wave Console
- Four-Dimensional Arc Plotter v3.1
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—

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[SCRUBS AT HIS FACE SOME MORE]
Lying about needing our part?
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[f. . . frowns]
Could be them. Could be another team. We should get an accurate count of which teams, specifically, have helm issues.
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Just to make sure our numbers are right.
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So that is just six teams, then.
Then we're fine.
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John says he's willing to send it along, though. So I think we're good.
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Right. . . okay. Good. Sure.
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well half the people here. but!!!
ugh. try to think logically. ]
... I think, that of all the units we've traded with and spoken with--Baritones is the most ruthless. Even if they weren't--LiliS always dies. Even in this last game, when they did their best and were crushed at the end because they thought they were safe and behaved generously.
[ again... probably because of Baritones ]
I don't want to give it to Baritones.
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[and he doesn't automatically think that BiT is the one lying, either]
. . .
I wanna check our numbers first.
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[ WHY DO PEOPLE KEEP TRYING TO TAKE ADVANTAGE OF THE CINNAMONROLL UNITS ]
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I just wanna make sure we're actually counting seven teams in need of helm materials, and we're not-- you know. Getting our numbers wrong because of our. . .
[GESTURES AT HIS HEAD]
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[he stiffens, head jerking to the side, entire body tense]
. . . while-- like this.
[paranoid. hallucinating. miserable]