Entry tags:
ViewScream: avante en garde
The bulkhead seals behind you; there is a brief warning buzzer before THEMiS’s A.I. pleasantly informs you that you have been “quarantined for your protection.”
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a limited collection of specialized knowledge suitable to your team’s Role.
ROLE: WEAPONS
Available solutions:
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—
Quick Links: How to Play | Rules | Bridge | List of Roles
A specialized room is arrayed before you, and you suddenly find you are aware of not only of the game’s rules, but also of a limited collection of specialized knowledge suitable to your team’s Role.
Available solutions:
- Phase-Shifted Tachyon Missiles
- Antimatter Blast Cannon
- Force-Shield Generator
To your right are a series of lockers containing changes of clothes to more Role-appropriate ones—though they still contain just enough elements to match your unit aesthetic. You may use these if you wish (if so, they will not disappear after the game ends). To your left, there is what appears to be a comms station. It seems you’ll be using this to contact the other units.
It quickly becomes apparent, in fact, that you will very much need their help—

PROBLEMS
There’s something at the corner of your eye—no, the other corner—no, it’s writhing beneath your skin—
Wait. It’s none of those things. All of this is just in your mind; there’s a creeping paranoia that borders on madness. Then you notice it: the broken canister in the corner of the room, its contents already dispersed. Whatever was in there is clearly beginning to work its way through your brain. The effects are easy enough to ignore, now that you realize what’s going on… but they’re only going to get worse.
Engineering
There’s an alarm klaxon like a tornado siren that extends for about twenty-five seconds than you wish it would have.
Once you can finally uncover your ears, you see the flashing alert:
PROTON CORE IN CRISIS MODE
IMMINENT REPAIR REQUIRED TO PREVENT MELTDOWN
Better find someone who can get you those repairs...
Helm
Over at your communications hub, there’s a flashing red light: obviously some kind of warning signal. Checking the monitors triggers a pop-up message, read aloud in the pleasantly neutral voice of what must be THEMiS’s A.I.
“External sensors offline. Temperature regulation and collision maintenance systems compromised.”
Well, that doesn’t sound good.
“Do you wish to jettison this sector to preserve station integrity?”
A countdown appears on the pop-up. Okay, so that’s really not good.
DISCUSSION
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...If we just blow up the ship, that'll take care of everything, right?
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That's gonna kill us too.
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Are you trying to fuck us all over?
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[ the noise stopped a while ago ]
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But just lying down and dying without doing anything isn't very interesting. Hey, you know the moon vampires right?
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Ara ara ara ara...
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We... should we concentrate on one thing at a time or split up to work on each one?
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the sheer awesomeness of just. being here. combined with the constant beeping and hallucinations-- well that last part's not much different from usual, but he's kind of sensory overloaded right now. ]
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Can we... can we please fix the worms in my brain? Gold or, or someone...
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We have one left. Should we respond to Heart Soldier Senshi for our helm, or should we speak again to Baritones or Alcheme to guarantee a result for... that?
[ waves at the cannister ]
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ZRAEL?
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Hey guys
[Griffin gives a mock salute. He's still burning up, but he looks significantly less fucked than he did an hour ago. Even tries to muster a smirk.]
Safe landings, assholes.
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1/2
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TURN-IN
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Similarly ★zrael gets the Antimatter Blast Cannon, which shouldn't cause too much structural integrity to the reinforced walls of Xenobiology labs, but should cause plenty of damage to the matter-based carapaces (and also innards) of the infestation.
Future is Now receives the Force-Shield Generator--by adding it to the engineering console, they can seal the portion with the bugs away, and perhaps vent the warp core to irradiate them--at any rate, the insects will be trapped and can be vented to space, beamed out, or irradiated with sound, plasma, or even the pre-meltdown proton core.
TECH RECEIVED
You receive the following Real Space Technology:
Problem type: Psionics
Tech received: Telekinetic Probe
Description provided: THEY PROBE THEIR MINDS AND CAN OVERCOME HALLUCINATIONS
Result: FAILURE
Tech received: Remote Cerebellar Shield
Description provided: The shield becomes one of the ship's main functions; once a button is hit, it will dispatch a small necklace that pulses against the brain stem to defend against paranoia and agitation.
Result: FAILURE
Problem type: Engineering
Tech received: Antimatter Crystallization Matrix
Description provided: The crystallization properties of the antimatter matrix should stabilize the core and crystallize the agitated antimatter variables of it.
Result: Success
Problem type: Helm
Tech received: Navigation Wave Console
Description provided: fix it's sensors and allow it to navigate all station sectors safely through any course.
Result: Success
RESULT: THIS IS GOING TO HURT
You’ve all been holding it off so long—the maddening certainty that the shadows in the crumbling room are reaching out to claw at you. But you can’t ignore it now—or ignore the realization that the shadows are already seeping out of your teammates too: flooding and contorting inside them, pouring from their eyes and mouths, leaking out the ends of their fingers.
You’ve got to put a stop to it, even if the rest of them are already lost, even if you have to tear off one another’s skin to get the shadows out—!
Your hands and teeth are desperate, crude tools for the task, but how can you let that stop you? They all need your help so much.
...And then there’s a pleasant chime from THEMiS’s systems, and your bulkhead door unseals, flooding the room with fresh, uncontaminated air. Finally you can see one another clearly, and the places on your bodies where your flesh hangs off in strips.
Re: RESULT: THIS IS GOING TO HURT