LiliS
[ You spill out of the elevator into the Solarium— the elevator is gone when you look back.
The solarium should be bright and airy in a room like this, but the atmosphere is oppressively humid, and some of the plants have overgrown across the windows, creating a sort of canopy. There's an odd, sickly-sweet odor wafting from somewhere, and some of the ground-level plants are more on the order of things like venus flytraps and pitcher plants. A container with a small hole dug invites you to plant something yourself.
The fear of decay lingers in the back of your mind as the smell of rot consumes your nostrils. You can’t exactly tell where that stench is coming from when the light has been blocked out, but you don’t really mind. After all, the image appearing in your mind of light coming through the windows only brings an unpleasant numbness around your eyes. You can feel your heart pounding in your chest when you think about it . . . well, that IS your heart, isn’t it? If you focus on the beats vibrating in your ears, fury swells up inside of you. You can almost remember that promise that was broken, but you feel that if you remember it, you won’t ever be able to go back. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A bag of seeds sits in the small hole.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (epipen some fucking seeds into some hearts) as well as the item that you've been given (bag of seeds). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]
The solarium should be bright and airy in a room like this, but the atmosphere is oppressively humid, and some of the plants have overgrown across the windows, creating a sort of canopy. There's an odd, sickly-sweet odor wafting from somewhere, and some of the ground-level plants are more on the order of things like venus flytraps and pitcher plants. A container with a small hole dug invites you to plant something yourself.
The fear of decay lingers in the back of your mind as the smell of rot consumes your nostrils. You can’t exactly tell where that stench is coming from when the light has been blocked out, but you don’t really mind. After all, the image appearing in your mind of light coming through the windows only brings an unpleasant numbness around your eyes. You can feel your heart pounding in your chest when you think about it . . . well, that IS your heart, isn’t it? If you focus on the beats vibrating in your ears, fury swells up inside of you. You can almost remember that promise that was broken, but you feel that if you remember it, you won’t ever be able to go back. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A bag of seeds sits in the small hole.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (epipen some fucking seeds into some hearts) as well as the item that you've been given (bag of seeds). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]

Re: Session 17 Discussion
Yeah, I'm fine. I got lucky the last few times I've been here. Is this your first...?
Re: Session 17 Discussion
Re: Session 17 Discussion
It's a bad game. A really bad one. This house is... wrong. There's terrible things in it, things that will hurt us. I think there are ghosts here... and they... possess people, if they can. If they do, then that person... is a traitor. And they might try to kill you. I don't think anyone's safe. And I think a lot of people have been possessed. Last time, I... was almost killed by a few members of Wild City. I just barely managed to escape.
We have to be careful and stay together.
Re: Session 17 Discussion
A-all right.... All right then...
Re: Session 17 Discussion
with the hand not holding the kitchen knife]
I think we'll be okay as long as we're quick and smart. Take some of the seeds with you, we can plant them and feel better if we find any rooms that have planters and dirt in them.
Re: Session 17 Discussion
Ready...
Re: Session 17 Discussion
Let's go.
[and they are heading east]
Re: Session 17 Discussion