LiliS
[ You spill out of the elevator into the Solarium— the elevator is gone when you look back.
The solarium should be bright and airy in a room like this, but the atmosphere is oppressively humid, and some of the plants have overgrown across the windows, creating a sort of canopy. There's an odd, sickly-sweet odor wafting from somewhere, and some of the ground-level plants are more on the order of things like venus flytraps and pitcher plants. A container with a small hole dug invites you to plant something yourself.
The fear of decay lingers in the back of your mind as the smell of rot consumes your nostrils. You can’t exactly tell where that stench is coming from when the light has been blocked out, but you don’t really mind. After all, the image appearing in your mind of light coming through the windows only brings an unpleasant numbness around your eyes. You can feel your heart pounding in your chest when you think about it . . . well, that IS your heart, isn’t it? If you focus on the beats vibrating in your ears, fury swells up inside of you. You can almost remember that promise that was broken, but you feel that if you remember it, you won’t ever be able to go back. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A bag of seeds sits in the small hole.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (epipen some fucking seeds into some hearts) as well as the item that you've been given (bag of seeds). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]
The solarium should be bright and airy in a room like this, but the atmosphere is oppressively humid, and some of the plants have overgrown across the windows, creating a sort of canopy. There's an odd, sickly-sweet odor wafting from somewhere, and some of the ground-level plants are more on the order of things like venus flytraps and pitcher plants. A container with a small hole dug invites you to plant something yourself.
The fear of decay lingers in the back of your mind as the smell of rot consumes your nostrils. You can’t exactly tell where that stench is coming from when the light has been blocked out, but you don’t really mind. After all, the image appearing in your mind of light coming through the windows only brings an unpleasant numbness around your eyes. You can feel your heart pounding in your chest when you think about it . . . well, that IS your heart, isn’t it? If you focus on the beats vibrating in your ears, fury swells up inside of you. You can almost remember that promise that was broken, but you feel that if you remember it, you won’t ever be able to go back. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A bag of seeds sits in the small hole.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (epipen some fucking seeds into some hearts) as well as the item that you've been given (bag of seeds). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]

Re: Session 19 Discussion
This is the fourth time for me. Is it your first?
Re: Session 19 Discussion
[holds out his hand for Lavender] ...until ya can get out of here, let's stick together.
Re: Session 19 Discussion
It's dangerous, and scary, but... I have a feeling you'll probably like it a little bit, anyway.
Re: Session 19 Discussion
The worst things in here are gonna be the other people, right?
Re: Session 19 Discussion
Take these seeds with you. We can plant them in some of the rooms and feel better if we get hurt.
Re: Session 19 Discussion
[dyed in the wool misanthrope, here.]
Re: Session 19 Discussion
Re: Session 19 Discussion
Re: Session 19 Discussion
[but then remembering what camellia said]
... let's keep each other safe.
Re: Session 19 Discussion