Taisho Roman Revolution
[ You spill out of the elevator into a Pentagram Chamber— the elevator is gone when you look back.
It's a Pentagram Chamber. As in, it is a chamber with the markings of a pentagram - or several pentagrams, rather. One takes up the whole wall, unrecognizable runes drawn upon it in what looks like blood, with an accompanying circle. The second, matching circle sits on the ground, where a rock slab sits in the middle. Put two and two together: clearly, the ground's circle is where you put the sacrifice in, and the wall circle's where whatever you summoned comes. . . out. Probably.
There's a shovel in this room, sitting in the corner; dirt tracks from the chamber to the singular entrance and exit.
This room is hot. It’s disgustingly hot. The taste of iron lingers in your mouth even though it has become completely dry. You try to catch your breath in that thick, sticky air that permeates the room, but every gasp only brings a gurgling sensation in your throat. You desire to reach out, but you feel as if you cannot move. .
You feel lonely. As you look around, you swear you catch glimpses of others around you. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A crystal ball sits on the rock slab.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (drink the blood of your victim, before or after killing them) as well as the item that you've been given (crystal ball). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]
It's a Pentagram Chamber. As in, it is a chamber with the markings of a pentagram - or several pentagrams, rather. One takes up the whole wall, unrecognizable runes drawn upon it in what looks like blood, with an accompanying circle. The second, matching circle sits on the ground, where a rock slab sits in the middle. Put two and two together: clearly, the ground's circle is where you put the sacrifice in, and the wall circle's where whatever you summoned comes. . . out. Probably.
There's a shovel in this room, sitting in the corner; dirt tracks from the chamber to the singular entrance and exit.
This room is hot. It’s disgustingly hot. The taste of iron lingers in your mouth even though it has become completely dry. You try to catch your breath in that thick, sticky air that permeates the room, but every gasp only brings a gurgling sensation in your throat. You desire to reach out, but you feel as if you cannot move. .
You feel lonely. As you look around, you swear you catch glimpses of others around you. If you lose your sanity, or are damaged too far, the sensation will overwhelm you.
A crystal ball sits on the rock slab.
A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (drink the blood of your victim, before or after killing them) as well as the item that you've been given (crystal ball). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.
There is one exit: East. ]

Re: Session 8 Discussion
[ Her fingers shift down, clutching to the fabric of the jacket that hangs low at her side, knuckles pulled white. Her bangs fall forward and she shakes her head, teeth grit.]
I... I wasn't strong enough.
Re: Session 8 Discussion
I am not surprised to hear either of those unit names.
[ He reaches up, to brush her bangs aside ]
I cannot guarantee nothing will happen here. This place is unkind, more unkind than most hells we have been forced to suffer. But if I can prevent any further damage to you, I will, even if I too must bloody my hands once more.
Re: Session 8 Discussion
You're kind, Shu-san.
[ Gently reaching out she grasps hold of one of his arms. ]
But don't worry. It won't be just us bleeding this time.
[ A little softer... ]
I want to move. I want to...find a weapon this time. Anything to defend myself with. We all should.
Re: Session 8 Discussion
Here. I. . . unfortunately, availed myself to it last time. It will aid you, should either of those units come after you once more.
Re: Session 8 Discussion
. . . Though I don't like leaving you without something either.
[ She'll just have to look after him too. ]
Shall we go? Let's find something for you, too.
Re: Session 8 Discussion
[ Clearly doesn't approve, but.
What can you do about it, honestly ]
Re: Session 8 Discussion
[ But she's happy to follow after, anyway. After all, they won't find anyone else just sticking around in one place. ]