Imeeji Idol Productions ([personal profile] idolpro) wrote2019-09-16 10:25 am

Heart Soldier Senshi

[ You spill out of the elevator into a Dungeon— the elevator is gone when you look back.

It's dark down here, in the dungeon, and the wall sconces are unlit; the only light source is from the hallway. In the dim light, though, you can see a handful of barred cells against one stone wall with fixtures for manacles. There's a drain set into the floor, in the middle, around which the floor is stained a darker color and is… sticky? The air is cold, and stale.

Against the wall next to the door is a set of shelves and some hanging hooks, as well as two simple wooden chairs, one of which looks like it's seen better days. Someone's left a jacket on one of the hooks. The shelves contain mostly ordinary household tools—a pair of scissors, a hammer, some pliers, a coil of rope.

Despite everything, it's the jacket that sets you off. Hung from the hooks, it looks like something that belongs on the back of a classroom chair, when seen from below, your face at ground level from being tripped again. Or held down, or scrubbing your desk clean, again and again. Nothing like the tortures that rest of the dungeon promises, it's mundane suffering that you feel you can't escape, will never be able to escape, unless you take one of those tools in your hand and turn it against them as soon as the time is right. When? You feel you'll instinctively know, but that's a feeling you know isn't yours and not one you want to be. But if you break, fear and pain will overwhelm you, and you'll submit: the rest of the memory will tell you true when to strike.

A spirit board is placed amongst the household tools.

A readout on your phone tells you the rules and displays the sanity goal (explore rooms) and your traitor goal (kill without witnesses) as well as the item that you've been given (spirit board). It looks like nothing is stopping you from committing the traitor goal even while you're sane, if you wish to.

There is one exit: South. ]
inspiteful: (Everyone is always doubtful)

Re: Session 9 Discussion

[personal profile] inspiteful 2019-09-19 04:48 am (UTC)(link)
[ Staring at his spirit board because it SURE IS POINTING, AT HIRYUU, ]

Everyone.

Keep in mind our other goal.
onetrippony: (Budyonny)

Re: Session 9 Discussion

[personal profile] onetrippony 2019-09-19 04:49 am (UTC)(link)
[ Quieter. ]

Is there anything we can do for her... ?
inspiteful: (skylark58)

Re: Session 9 Discussion

[personal profile] inspiteful 2019-09-19 04:50 am (UTC)(link)
[ Lowering his voice: ]

Well, that depends on what you're okay with.
onetrippony: (Malopolski)

Re: Session 9 Discussion

[personal profile] onetrippony 2019-09-19 04:52 am (UTC)(link)
Is it safe, leaving someone alone in a room in this place?
inspiteful: (Doubt everything)

Re: Session 9 Discussion

[personal profile] inspiteful 2019-09-19 04:56 am (UTC)(link)
...I mean, if someone else finds this room...
onetrippony: (Danube Delta)

Re: Session 9 Discussion

[personal profile] onetrippony 2019-09-19 04:57 am (UTC)(link)
So that's a no.

Maybe we could at least keep tabs on her using the rope as... a leash I guess-

[ Glancing over at where Hiryuu is... was... ]

[ Wait where did the girls go. ]
inspiteful: (So just tell me it's all a lie!)

Re: Session 9 Discussion

[personal profile] inspiteful 2019-09-19 05:00 am (UTC)(link)
[ Welp, ]

Well that goes that idea.
onetrippony: (Corsican)

Re: Session 9 Discussion

[personal profile] onetrippony 2019-09-19 05:00 am (UTC)(link)
Shouldn't we go after them?
inspiteful: (skylark09)

Re: Session 9 Discussion

[personal profile] inspiteful 2019-09-19 05:02 am (UTC)(link)
Ready to go then?
onetrippony: (Augeron)

Re: Session 9 Discussion

[personal profile] onetrippony 2019-09-19 05:03 am (UTC)(link)
[ Tying the bell he got from Prim to the end of the rope he's got slung over a shoulder... ]

Yeah, let's go.

[ South we go, in an attempt to follow the girls. ]
Edited 2019-09-19 05:05 (UTC)