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GM Game: LiliS
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

Re: DISCUSSION
Ah, I'm open to suggestions too?
Re: DISCUSSION
Re: DISCUSSION
Something about the unit choices? Or the cards?
Re: DISCUSSION
Think you should block from whoever you think poses the greatest threat, leave the other two alone.
Re: DISCUSSION
26 + 16 should have been 42, but we wound up with 34...so hit with 8 points of loss at least, not counting blocks.
34 + 11 should have been 45, but we wound up with 33...so hit with 12 points of loss at least, not counting blocks.
We have been hit consistently with an average of 10 points each round, not counting blocks.
If we play 13 points worth of cards, we'll wind up with 36 points. Which yes, is a little high, but we don't know what our last hand will look like. If we skip one of the 4's....we would wind up at 32. I'd play lower cards, but 3 of them if we had a better hand for that.
Re: DISCUSSION