GM Game: WILD CITY
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

Re: DISCUSSION
Re: DISCUSSION
It may be a hard play for the first round, but I've explained my distaste for depression, and the random card carries the risk of a random higher penalty. In the next round, I could re-assess whether or not to play harder or lighter.
Re: DISCUSSION
That's about how I would want to play.
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