GM Game: ☆ZRAEL
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

Re: DISCUSSION
Personally, I'd give YOU-kai the nine, Dance Macabre the eight, and Taisho one of the sixes.
Re: DISCUSSION
...I'd pick the eardrum one for Taisho over "severely increase negative trait." That seems like it could go badly.
Re: DISCUSSION
The eardrum one's straightforward, at least. What ya read is what ya get.
Re: DISCUSSION
Fine with me.