GM Game: avante en garde
[ The door shuts behind you, leaving you in a copy of this room. Upon one of the fancy tables is your card for the round, along with slots for each unit for you to go slide in your choices.
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]
You can come and go as you will, but once you have left the room, you cannot speak of anything that transpires within: not your choices, not your discussion, not your alliances.
Do your best, idol-tachi. ]

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...Griffin and Shrike got the worst of it. Ask them.
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You wanna coast, don’t you?
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...Who you wanna try that 6 on?
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... New unit?
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You got a problem with 'em?
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Ah- hey.
That works out.
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See? It's fine, cause no one cares about em! Just decisively go for the kill!
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Aah... thanks, Shishiou.
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