Entry tags:
Heart Game: Hurricane - Run 2
[At first, all is still; all is silent.]
[The only light is the light from your phone, where a checklist has taken over the screen. It reads:]
___ Make a change
___ Repair something
___ Protect something
___ Find the True Heart
___ Survive
[Then the light comes up, bright, and then brighter, and you are in…]
[The only light is the light from your phone, where a checklist has taken over the screen. It reads:]
___ Make a change
___ Repair something
___ Protect something
___ Find the True Heart
___ Survive
[Then the light comes up, bright, and then brighter, and you are in…]

Re: The Hangar
[ he's not sure what it is about it, but he finds himself oddly drawn to it. s- sorry king. sorry k. now he's wandering off a bit. ]
Re: The Hangar
[The hologram display hovering in the air nearby shows a turnaround of the schematics, underneath a header that reads CODENAME: SILENT MAGICIAN.]
Re: The Hangar
[ the name, however, does catch his eye. ] Silent Magician, huh. Sounds perfect. [ he chuckles. ]
Re: The Hangar
I should hope so. It's yours, after all.
Re: The Hangar
It looks amazing. Is, uh, this what we'll be fighting the harbingers in?
Re: The Hangar
Re: The Hangar
Did they attack recently? We bumped into Hurricane and we was pretty messed up.
Re: The Hangar
A lot was going on, so Hurricane didn't have time to get into his suit.
Re: The Hangar
[ frowns. ] If I get into this thing can I still navigate around this place or do I have to immediately leave to go fight the, ah, harbinger threat?
[ he's going to look over his shoulder for king and k. ]
Re: The Hangar
Re: The Hangar
Re: The Hangar
[While wearing the suit, +2 to any ally combat roll per turn OR -2 to the attack roll of all enemies in the location per turn. +2 to Def, +2 Damage.You now have the ability to fly and have access to comms. You can contact any other player wearing a suit from any location in the heart.]
Re: The Hangar
[ now let's see if he can't find king... ]
Re: The Hangar