pep!pep!
[ Minus your missing unitmate, you emerge in this room. There's enough room for your whole team to crowd into a booth, and discuss and speculate on your missing unitmate's predicament. After all, the rules displaying on your phone has just informed you that it's up to you to figure out what happened to them, and their fate hangs in the balance of just how well you can figure it out in time.
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]

DISCUSSION
Re: DISCUSSION
Do you guys want to try asking about the second worst danger?
Re: DISCUSSION
Re: DISCUSSION
Maybe we can save our yes/no questions to try and confirm stuff when we're reasonably certain...
...unless you can think of a different way to use them!
Re: DISCUSSION
Re: DISCUSSION
Okay maybe this one is ...the sea? Allergic reaction to shellfish, plants taking root, drowning... I don't know what else on the list that would fit.
Re: DISCUSSION
Re: DISCUSSION
Do you want to use a yes/no question to confirm, or can you think of a way to narrow it down some other way?
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION