WILD CITY
[ Minus your missing unitmate, you emerge in this room. There's enough room for your whole team to crowd into a booth, and discuss and speculate on your missing unitmate's predicament. After all, the rules displaying on your phone has just informed you that it's up to you to figure out what happened to them, and their fate hangs in the balance of just how well you can figure it out in time.
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]
A little hourglass in the center of the table informs you of each ten minutes that passes. It sits next to a "menu"-- a list of 36 possible terrible things, three of which are happening to your unitmate, right now. ]

Re: DISCUSSION
That question could work. There's a couple illnesses, maybe we could ask him about those too.
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A dock...?
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But we can probably rule out fire and fever though?
Maybe consumption too?
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... We should ask him what his greatest fear is right now. He could give us a lot of information with that.
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Drowning is seeming more and more likely...
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[ blinking at the clown gate ]
That's... a thing.
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So... maybe shellfish?
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... I am certain about the risk of drowning, but we should confirm the other two.
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Yeah, alright, sounds like a plan.
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[ Going back to look at the restaurant(???) picture ]
Perhaps the sign is the important part of this. You asked what there is to eat, and he sent an image with a word meaning forbidden.
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We have one yes/no question remaining. Before we use it, are there any other broad questions you can think of to ask?
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Maybe we could ask if there's any toys around? Or something like that?
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