IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
He's using become so Numb on himself, just enough to avoid a sense of pain, drawing his sword and shield, and barreling in to try and slice through the smaller arms going for Levi. (2,2)]
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well, she's gotta get out of here, first thing, soβshe summons a sword beneath herself, and warpstrikes to it with a 6 before having her Feint come around to stab her in the arm for healing, because, that was definitely some broken bones. ]
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[ plonk. ]
[ let her take care of this bastard... though, GOODNESS, there are a LOT of conflicting emotions here. she growls, trying to focus on her own rage as she turns on the demon, digging her claws in so she can pounces on it and start trying to tear it to shreds. ]
[ 5, save k
6 to hit, 1 1 2 4 4 4 5 = 21 damage. ]
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[Yes, he KNOWS she doesn't understand much when she's like this - but maybe this time the connection she's forged will help a little.]
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[Right.
[Well, for now he'll get out of her way, and - and fuck, try to ignore exactly how much this black stuff is hurting his hands.
[Still doing better than last time. It's nothing next to that.
[Fuck them up, D.Va.]
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[Oh good, it's the black shit again. K uses Smokebomb, without much effect - the goddamn thing's stuck fast (2, 1).
[Maybe it'll be more use to the others though? That's a lot of fuckin' smoke.
[Okay, let's see about--nope, Foresight tells him that twisting the claw isn't going to do a whole lot of fuckin' good (3 HIT + 2 DAM), let's try something else. Okay, uh - well, just raking the goddamn thing with his free claw isn't the most brilliant strategy he's ever come up with, but it is at least a little bit more effective than that would have been.]
What the fuck--
[He's getting bogged the fuck down here.]
[Final roll: 6 HIT + 1 DAM ]
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(3 - MISS)
(4, 6 - HIT)]
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since it was declared in chat, 2 for the dodge roll vs. K's Smokebombs.scratch that and the roll, I can't read.drawing a stiletto dagger out of one of the hairsticks in his hair and going to keep his distance, just in case he needs to pull someone to him to heal, but trying to throw it at the demon trying to squeeze Shrike to try to help. thank god for Dex 5 because he sure doesn't have any Thrown. (5, 5).]
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And--it's definitely the overwhelming pain and fear and also the anger that drives her to do it against logical reason that it might be dangerous--but she reaches for one of the wrists of the demon attempting to crush it and buddysystems it. FEEL HER PAIN YOU AWFUL THING
]
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Master...!
[ He. . . well, he uses part of your property on her. Which might actually drag the demon along with her. /UNSURE
But she's not going to be able to do anything with that demon if she isn't healed first. Which is what he will and plans to do.]
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[ that demon is going to get mcFUCKED up if it's still alive next turn. ]
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[They know they can't grab her from harm without putting them both in equal danger. Their feint attempts another stab, trying to plant the blade into the demon (hit 2 | dmg 4) while Cardinal summons a blade in the air, warping to it (dodge 6), and then immediately warping to the feint's blade, ramming it into the demon (hit 1 | dmg 5)]
Re: PLAYER (RE)ACTION
He is 1000% more focused on his master right now who needs help. And so he throws a dagger at the creature after him but fails to land the mark with only a hit 2.
But he does manage to drag his master to him with a dodge 6 with Part of your Property and immediately works to heal her. ]
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[It's not lost on her that because Hiryuu was busy protecting her, she was unable to protect herself and now she's getting stomped on. She immediately whacks the dragon once.] We're helping her! Come on!
[She runs at the demon and, no frills here, just tries to punch it in the goddamn side of the head as hard as she can, rolling 3 to hit, 3 for damage.]
Re: PLAYER (RE)ACTION
6 hit,
5 damage
DON'T FUCK WITH DRAGONS ]
Re: PLAYER (RE)ACTION
Let her go...!
[ Swinging around it's another skull-cracking with her staff, using in solidarity to it's fullest
Hit: 5
Damg: 4+4 = 8 ]
BOSS REACTION
doesn't quite kill it. But K's final strike does, and the demon finally poofs into black smoke. The demon that grabbed Shrike tries to chase after her but is struck by Wildfire's bullet and Persephone's dagger, redirecting its attention. Before it can focus on Persephone, though, Kaguya brains it with her staff, and god how do these things even still have skulls left at this point?
The demon stomping Hiryuu, on the other hand, lets out an anguished roar immediately after as she shares her pain with it, and though Cardinal doesn't seem to do any direct damage to it, the force of the Warpstrike plus Aurora's punch and the dragon Aibou attacking in tandem send it toppling to the ground.
Levi's demon is still sad and alone, with the exception of Noah cutting off its extra hands (which poof into smoke the moment they're disconnected) to prevent more grabbyhanding.
π’
BOSS ACTION
The demon now facing Kaguya, on the other hand, tries to grab her face and liqueify its hand into the black substance once it has a hold of her.
The demon fighting Hiryuu is too busy being on the ground with an old woman and a tiny assassin on top of it while writhin in pain to do anything about any of this.
PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
[Foresight tells K his first tactic is a bad one. (2 HIT + 3 DAM)
[His second is... not so much a tactic as it is body checking the goddamn thing claws-first while it's too busy screaming to pay him too much in the way of attention, but it does have the advantage of working rather better.
[ 4 HIT + 5 DAM ]
Re: PLAYER (RE)ACTION
Before the one down on the ground beside him and Hiryuu and the rest can do something similar, he reaches out and places his claw upon it's face, activating crawling in my Skin-- and immediately sets to work destroying it's mouth and face, attempting to fuse everything together.
Hit: 5
Dam: 3 ]
Re: PLAYER (RE)ACTION
[ she lets out a shriek of her own that's not nearly as loud, though, like, half the people here wouldn't even know - oops - and runs at him; HELLO NEW FRIEND... IT'S TIME TO DIE!!! ]
[ 6 to hit,
4 5 3 1 5 6 1 = 25 damage. ]
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