IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.

PLAYER ACTION
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[Which is to say, he tips his chin up and lifts his spear to take on the first demon as it closes in, for a Hit: 6, Damage: 6, a miss, and a Hit: 4, Damage: 1]
[As he does so, he calls out:]
Okay, fuckers, we doing this again? Go tear yourselves the fuck apart.
[And he turns on Machai Provocation to turn one of the demons against the others]
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[(dodge 5) He clears the rubble with relative ease--who does he need to grab?]
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Guess I shoulda got that rocket launcher after all...
[In the meantime, Living Forge will have to do--best to take advantage of the closest thing to a projectile she's got while she can. Thus, she waves a hand and attempts to rain down swords onto the nearest one--maybe it'll encourage the others to go elsewhere (yeah, right)]
[Goes for six blades of some heavy sort fuck it: 6 6 / 3 4 / 6 5 / 6 6 / 1 6 / 5 6]
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The flying debris knocks him over (2). Concrete hits him in the ribs and temple and cascades over his legs, trapping him from the knee down. He's not in danger of being crushed, at least, but he shoves at the concrete, trying to free himself.]
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[Zipping over as soon as he spots him--gonna use his staff to lever enough of that rubble up so Cobalt can get loose]
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[coming to help free him as well, keeping an eye out for any imps]
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[Working together, they lift the giant block of concrete up enough that he's able to yank his leg out. He clambers to his feet, testing out his leg before putting too much weight on it (it hurts, but it's not broken? Thank gods for these armored boots he got last week.) His temple's cut pretty good, blood running down the side of his face, and he clutches at his ribs, gasping a little.]
Th-thanks. I'm okay...!
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He's holding his ribs and taking deep breaths]
--I'm okay!
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dodge [1] Gladio wasn't expecting that shit. He puts his arms up covering his head but ow. Gonna try to dig himself out of the rubble]
W-wut the fuck...
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[Pink yanked him out of dodge already but, is he hurt? Cobalt's checking him for injuries]
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Clears his throat and looks at you and Pink both]
yeah, thanks...
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And there's only so far the inherent abilities of a Himalayan will get Melon when he rolls a poor (1) dodge. ]
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Can you manage?
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It all hurts and there is blood down his face, but his resolve is firm. ] I will endure... Thank you.
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Hit rolls: [6d6 (4 6 5 5 1 5)]
Damage rolls @ 4 dice per successful shot with HTF: [20d6 (4 4 1 5 4 1 5 1 6 2 2 6 6 5 6 5 1 2 4 6)]
I'm sorry]
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[Dodge Roll: 6 Ren is able to evade injury and immediately begins looking for people to aid if needed. Otherwise, she focuses on the demons coming at them. She shoots lightning at one of demons that aren't immediately being attacked by Thorn, using Bzzt, (Damage: 4, Attack: 5) and hits the creature squarely in the chest.]
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What is WITH these guys?!
BOSS REACTION
Nemesis unleashes a flurry of swords on one demon, each slamming into it and causing it to ooze smoky blood; Glory finishes it off with a well-placed shot, causing it to poof into a smoky miasma, then unloads the rest of her bullets into the next demon, which similarly just pops, before unloading the last bullet into a third, which is then struck in the chest by an electric shock from Ren and then by Thorn's spear.
The last demon looks like it’s trying to decide who to lunge at, in a panic, but then Thorn applies Machai Provocation and it roars with ferocity and charges at its sole remaining companion—
—but actually, when it slams into the other demon, they don’t impact so much as merge into each other, forming one bigger demon.
You are now facing exactly one demon. ]
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Hold on then aim—!
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1/?
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done
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END
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