IMPOCALYPSE
BATTLE MECHANICS
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
- This is a turn-based fight. PCs will take their turn, the boss will react, and then the boss will take their turn. Players will react and take their turn, and so on and so forth.
- You may take up to six actions in one turn, including dodge. You may attack up to 6 times if you're not dodging, and you can attack even if you are dodging or fail to dodge. If a swing delivers more than one attack (throwing multiple projectiles at the same time) then it's counted as one "action".
- With every strike/blow/attack, .roll 1d6 twice (or !2d6. MAKE SURE TO DO IT THIS WAY BECAUSE NADEKO IS A TRAITOR. The first dice determines whether your attack succeeds or fails, with 1-3 as fail and 4-6 as success. The second dice determines how much damage you inflict on the boss. Please include both numbers with your comment on your turn.
- Roll for every strike, not for every turn. If your character decides to shoot 4 times in succession, roll a 2d6 for every bullet.
- Green text can be dodged, but red text is guaranteed damage. Dodge by using a 1d6, 1-3 as fail and 4-6 as success.
- UNIT ABILITY MECHANICS ARE HERE, but please note: this is not the end-all be-all of how these powers can be used, and these are not the only powers that can be used in a fight, these are just the ones that affect rolls specifically. The session's runner always has the final say, so ask if you want to do something cool but you don't think it's street legal. (It probably is.)
Note: characters that are heavily injured may acquire corruptions. There will be heavy maiming.
EFFECTS LIST
- Black substance, both sticky and acidic
- A sticky substance that seems to cling to everything it touches, and is impossible to pull off. It melts through flesh, but the more it melts, the more it seems to become absorbed. Sufficient absorption of this substance in any capacity (skin absorption, digestion) will result in corruptions that may be permanent. May be removed by severing the affected area, or by bringing the affected area to the deadzone.
PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
Action 1, he roars with Common Law ] Nothing here may attack through use of their body alone! We are civilized beings, and if we must take to the battlefield, it will be with metal or tools, to show we are more than beasts!
Re: PLAYER (RE)ACTION
1/2 (responded to my own comment)
no subject
(no subject)
Re: PLAYER (RE)ACTION
Here you go, Shu-san!
[Bye bye she's going to fly off again!]
Re: PLAYER (RE)ACTION
[ OKAY, AND NOW TIME FOR THE AXE AGAIN.
ROLLS A 6 on pass/fail, due to Makes Perfect all hits following this will also be a success.
Damage roll: 5, In Solidarity for 5 (and then due to get hype, 5, 5) 1, (get hype, 1) 6, (get hype, 6) In Solidarity for 6, (get hype, 6)
Total damage: 46 ]
Re: PLAYER (RE)ACTION
[The bad thing about them being this close is all the torn flesh. The good thing about them being this close is that they are at the perfect distance to shove his motherfucking spear in their faces]
[Get wrecked, assholes, Achilles Radar, Hysmine Blessing, and Get Hype are all in full swing]
[Hit: 5 Damage: 2 1 5 5
miss (2)
Hit: 5 Damage: 6 3 1 2
miss (1)
Hit: 5 Damage: 5 5 3 1
miss (1)
Hit: 5 Damage: 4 5 3 4
Hit: 5 Damage: 4 5 3 4
Hit: 4 Damage: 1 1 3 3
miss (2)
Hit: 6 Damage: 5 3 2 3
miss (1)
Total: 92]
Re: PLAYER (RE)ACTION
[He really didn't think through the landing strategy-]
[He let's go-remember concrete jungle-and he hits the ground running, then a roll and then his feet, a stumbling, lumbering path to try and get control, to turn around, and attack-]
[Then he gets three tiny monsters slamming into him and he goes rolling, and there's more bruising and he's sure he feels something crack-maybe several-]
[You do not stop moving in a fight!]
[He changes form back to his human form, drawing his sword, because he thinks he has to-]
[And he swipes at the monsters with a mud covered blade.]
[3, MISS
1, MISS
6, 4 + 5
1, MISS
3, MISS
6, 1 + 5
2, MISS]
Re: PLAYER (RE)ACTION
And it launches him into the air again as he changes back into a human boy with wings! At an unfortunate downward angle, so he's forced into an awkward running landing just in time to see Rye being accosted ]
—Get off of him!
[ He never stops moving, sprinting at the trio of beasts and drawing his pair of deadzone coated daggers to slash at them
ATK 6 5 4 || DMG 4+1+6=11 || Total: 33
ATK 6 3 4 || DMG 1+4+4=9 || Total: 18 ]
Re: PLAYER (RE)ACTION
Oh, Silence is back! How wonderful!
[But she still has Peanut who is gonna keep stabbing away. 6, 2]
Re: PLAYER (RE)ACTION
—ARGH!
[The demons rip deep gashes in his arms and legs and chest, and he very nearly electrifies himself to get them all off when he remembers he's in water. Instead, he violently spins his shuriken like the world's most evil fidget spinner at quadruple speed and saws at them, aiming for necks and faces to get them off.
hit 5 3 4 5, dmg 2 3 - total dmg 15
hit 2 6 2 1, dmg 4 2 - total dmg 6
hit 2 2 5 3, dmg 6 3 - total dmg 9
hit 6 1 3 2, dmg 3 5 - total dmg 9
hit 5 3 6 1, dmg 5 4 - total dmg 18
He takes heavy damage from their claws and the water he'd standing in turns red. The metallic substance sears his skin but he has so much adrenaline coursing through him it's hard to feel all of this at once.]
Re: PLAYER (RE)ACTION
so instead he turns on the spot and swings his spear in a wide arch to aim for its head, it's stomach, it's... well everywhere. he's swining at it rather violently. and that means he'll just end up hitting mostly air and only getting one good hit in.]
1. Fail - (3 1)
2. Fail - (2 3)
3. (6 4 +1)
4. Fail - (1 4)
5. Fail - (2 1)]
Re: PLAYER (RE)ACTION
Re: PLAYER (RE)ACTION
Hit: 3 FAIL
Hit: 3 FAIL
Hit: 1 FAIL
Hit: 5 Damage: 5
Hit 1 FAIL
Hit: 5 Damage: 3
Mud boost and Damage total = 10 ]
Re: PLAYER (RE)ACTION
Success, damage in bold: (4 4 5) (4 6 5) (5 5 2) (6 4 2) (6 4 5) (
26 1) (435) (25 2) (15 6) (4 6 6) = 64 damage total.Failed attack checks: 3, 3, 3, 1, 3, 1, 3, 3, 2, 2, 2, 2.
Total number of critical failures: 3
trying to part of your Property one of the demons while picking me apart Again another one for his last two moves as well ]
END
Rye is able to destroy the critters attempting to maul him, and Duality manages to land enough of a hit on the one shrieking at him to poof it, too. Talon is prepared to assist, but with them so easily destroyed, he can safely attack the still-stunned giant.
Angel’s Peanut With Knife gets a little jab in at the enormous creature, followed by Levi, worse for the wear but still standing. And finally Lucifel unleashes a flurry of knives, and then pulls apart at its wounds, causing it to shriek and come apart at the seams—
...collapsing in another spray of green droplets. One more dodge check to make, but… it’s quiet. ]
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[He destroys the critters, and turns to the giant monster because you DO NOT STOP when there is a threat-]
[Except turning so quickly makes SOMETHING shift unpleasantly and he collapses to his knee, bracing himself on his sword and]
[Gets blasted by those droplets. W H O O P S]
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Is that it?
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But also he stops to look around and see just who needs help now. ]
You needs healing...!?
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*Who (SOBGS INTO HANDS AT TYPOS)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
CW: Dismemberment
Re: CW: Dismemberment
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Re: CW: Dismemberment
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so he's fine. He like, probably steps a little to the left and tilts his head and it flings right past him. it's very cinematic.
Meanwhile, makes a soft tch sound and looks a little askance at his axe. he may be clean but his axe isn't!! ]
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Now that he can't see any other demons around, he's starting to feel his wounds. Especially the metallic substance, which is burning quite terribly. He wipes at it with his clothes, and then, in desperation, crouches to try and wash it with the water that's still at their feet, trying to get it off.
This is very unsanitary]
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