Entry tags:
Yvette's super fun spy simulator: Session I
Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
The following is ICly known:
- Unit abilities are off :)
- Yvette is actively trying to sabotage players
- One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
- After 5 memories have been exhausted, false memories will be implanted
- Planted memories will not be accepted as Payment.
- Alternate Payment is negotiable, but the player will lose whatever they give her
- Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
- Your smartphone works, and can be used to document inconsistencies in the Ideal World.
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
Re: Dressing Room
[Writes:]
whoever you want to be.
but it sounds like you dont like this character very much and thats a sad thing for both of you
maybe you dont need to fix all this anyway? theres nothing wrong with how you are.
do you want to kiss a boy?
Re: Dressing Room
Feel free to move onward to Combat, Study, Break or Practice.
Re: Dressing Room
[She's not that sure what she was expecting, actually.
[Maybe she should take a break... and try to figure out what's going on here and how she could help.]
Re: Dressing Room