Entry tags:
Yvette's super fun spy simulator: Session I
Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
The following is ICly known:
- Unit abilities are off :)
- Yvette is actively trying to sabotage players
- One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
- After 5 memories have been exhausted, false memories will be implanted
- Planted memories will not be accepted as Payment.
- Alternate Payment is negotiable, but the player will lose whatever they give her
- Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
- Your smartphone works, and can be used to document inconsistencies in the Ideal World.
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
START!
Congratulations! You’ve been selected to participate in an assessment of your talent in the ~illustrious and exciting field of espionage~
While this line of work requires a lot of sacrifice, it is our hope that you are not deterred by the challenge.
After all, giving up the familiar does not always constitute a loss, and there is a wealth of knowledge at your disposal. So learn as much as you can!
What would you like to study first?
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> SOCIAL SKILLS ]
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Wwwwell. Can he take a look around at his surroundings before we jump in?]
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[Hmm, combat or social ski--
[Social Skills
[This seems safer.]
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>Social Skills]
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let's go with combat!]
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1/ I'm sorry
is this one of those subconscious games. ew ]
2/3
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Park
Yvette is wearing a military uniform, and is holding a clipboard.
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I take it you're my instructor for the day?
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How's it goin'?
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[There is a small pink child here holding a plush cat.]
I think maybe there's been a mistake?
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Library
Yvette is seated at the front counter, reading a book.
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actually more importantly is this library recognizable. looking around, very casually ]
So this is where you were.
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[Okay, the cat can mark her place. She sets it down on one of the tables (hey, study buddies!) and goes to see if she can find something to read. Without disturbing Yvette.]
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/2
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Dressing Room
Resting on the makeup table, is a script.
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well, of course she's going to check out the script. she needs to know her role first. ]
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[Yes okay so they feel kind of... not nice, but they're ALL SO CUTE AAAAH.
[SHE'S DEFINITELY GONNA PLAY DRESS UP]
Oh, wow...!
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BREAK TIME
Beneath one of the blankets, you hear a rustle.
Then, another.
And another.
The blanket lump closest to you makes a noise. You hear:
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Casino Party!
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she's going to make her way over to the bar to observe the magic tricks, naturally fascinated. ]
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Practice Room
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[ ...sort of takes her back. she's going to take a look at the paintings, though. what kind of paintings? ]
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Boss Battle
Standing on the shoreline is Yvette, in a razor sharp skirt suit in black and claret red, her hair slicked back into a severe bun. Her smile is unpleasantly smug, like a certain Producer who shall not be named. In fact, one gets the impression that if you blamed her for all your misfortunes and heaped all your hatred upon her, she would welcome it gladly. After all, she has been against you since you arrived, wasn't she? Wasn't she the one who cut your beautiful dream short?
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