Entry tags:
Yvette's super fun spy simulator: Session I
Objective: Convince Yvette to leave the Ideal World.
The following is ICly known:
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
The following is ICly known:
- Unit abilities are off :)
- Yvette is actively trying to sabotage players
- One tactic is making interaction "pay for play," using memories, specifically those of Yvette. (max 5)
- After 5 memories have been exhausted, false memories will be implanted
- Planted memories will not be accepted as Payment.
- Alternate Payment is negotiable, but the player will lose whatever they give her
- Use of force is highly inadvisable, and the condition for success is extremely low. Failure will result in a false memory.
- Your smartphone works, and can be used to document inconsistencies in the Ideal World.
tl;dr The more evidence you collect, the more convincing you are; memories can be used to unlock certain things, but if they run low, you get mindfucked (probably).
All things lost or received during the game will be reversed upon waking or within one IC day, at player’s discretion. The character does not know this ICly.
Re: Boss Battle
Re: Boss Battle
"I'm so sorry..."
Re: Boss Battle
. . .
[ c. . . coming over to pull her closer ]
Stupid.
Re: Boss Battle
Re: Boss Battle
[ with a huff, tinged with faint amusement ]
Share this warmth with me, from time to time. That's something you can do.
Re: Boss Battle
Re: Boss Battle
Besides, I have a secret weapon that makes me the strongest, even against the world.
Re: Boss Battle
Re: Boss Battle
just.
rubs circles on her back. ]
Re: Boss Battle