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CAN YOU CHECK THE BACK???
[ For just a moment, it seemed like the game was ending. The game tower reappeared around you - but then there's a sort of shimmer, and everything around you freezes, half formless.
The room the game started in seems overlaid over the normal game tower walls, seemingly flickering in and out of existence. There's a click, like a latch being opened: in fact, you can see that one of the previously locked windows seems to no longer be closed as tightly, though...since you're back in the game tower (probably?), it can't possibly lead anywhere else but a several story drop down into the streets of Tokyo-F...unless…? ]
The room the game started in seems overlaid over the normal game tower walls, seemingly flickering in and out of existence. There's a click, like a latch being opened: in fact, you can see that one of the previously locked windows seems to no longer be closed as tightly, though...since you're back in the game tower (probably?), it can't possibly lead anywhere else but a several story drop down into the streets of Tokyo-F...unless…? ]

Re: TIME TO LEAVE
[ and then there's just a flurry of chains that come bursting through the roof, aimed straight for where Adora and Sabre were. ]
Re: TIME TO LEAVE
She backpedals frantically, pushing off the beams to propel them as far out of the way as possible. ]
Re: TIME TO LEAVE
oooooooooooo
Re: TIME TO LEAVE
Here come more chains, though. ]
DON'T BE SCARED! YOU'LL ONLY SUFFER A LITTLE!
Re: TIME TO LEAVE
What are the escape options, narrator, because she's float-bolting for it, Adora in tow. ]
Re: TIME TO LEAVE
HAHAHA! IGNITE THE PACKAGING MACHINE! DELIVERIES MUST BE MADE!!!!
Re: TIME TO LEAVE
She's hissing under her breath and dropping them both into the hole to the warehouse floor, then quickly dragging them behind some kind of cover. ]
Re: TIME TO LEAVE
Everything is moving now, though - tanks and containers are being hauled by the chains and pulleys through various chutes that presumably lead to other parts of the warehouse. ]
1/2
She drags a hand down her face with a disgusted sound, shooting a glance at Adora, right around the time her phone goes off. ]
2/3 i lie
Re: TIME TO LEAVE
[ Pocketing her phone again and grabbing Adora's ponytail, dragging her among the chutes and pulleys in search of this door. ]
C'mon, Slime Brain, we've got places to be.
Re: TIME TO LEAVE
Entering one of the chutes on the wall, though, is a crate full of shrinkwrapped books and...a ???Lucifel dakimakura???, though.
So, you know. ]
Re: TIME TO LEAVE
[that is the appropriate thing to note about a dakimakura]
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Just shoves her claws through the face and pulls the stuffing out.
Improved. ]
Re: TIME TO LEAVE
All cats are helpful.
Following the crate through the chute lands the two of them here, where Kohime is also being helpful. ]