[Yes, there are a whole bunch of nuances here but that seems to cover basically all of it, and suddenly K is feeling really grateful that all he was expected to get to grips with was 'prank wizard'.]
Can't stop won't stop, huh. I guess it explains a lot.
Re: GAME OVER; start.
[Yes, there are a whole bunch of nuances here but that seems to cover basically all of it, and suddenly K is feeling really grateful that all he was expected to get to grips with was 'prank wizard'.]
Can't stop won't stop, huh. I guess it explains a lot.
Re: GAME OVER; start.
Re: GAME OVER; start.
I mean. I wanna help her, but... where'd you start?
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Or you convince her that this is actually what she really wants. More promising, but takes longer. Also requires someone who's good at talking.
[aka not Intensity]
/2
Re: GAME OVER; start.
Maybe Hiryuu?
Re: GAME OVER; start.
C is also good for just talking circles around her until he convinces her it was her idea to leave.
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So... keep those three safe, 'cause they got the best chance of getting her out of here without us having to trash the place?
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I'll go for option 1. It's my specialty.
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Well, in case it comes up... lemme know if you need help?
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Re: GAME OVER; start.