[ There's only one door so it is in fact, easy to find.
And there is indeed a walker in here! It's a pretty cool one, it's got a seat built in and everything.
Aside from that, like the "hallway," most of the details of this room aren't terribly clear. There's a bed, another bookshelf probably...
But most strikingly, a whole wall is a massive, floor-to-ceiling window, showing an incredible bird's eye view of a city where the field you started in should be. Unlike the room, you can see the layout of the city clearly; there's a clear web of streets and roads, specific billboards over the highways, visible changes in the buildings from one neighborhood of the city to the next...
[ there are definite obvious landmarks but I the player have not decided what city this is or if it is a real city or a made-up one let alone the layout and everything so I am just assuring you they are there. maybe you can see a capitol building from here of some kind.
there are no people.
does this really matter though? it's just there. ]
Re: UPSTAIRS
And there is indeed a walker in here! It's a pretty cool one, it's got a seat built in and everything.
Aside from that, like the "hallway," most of the details of this room aren't terribly clear. There's a bed, another bookshelf probably...
But most strikingly, a whole wall is a massive, floor-to-ceiling window, showing an incredible bird's eye view of a city where the field you started in should be. Unlike the room, you can see the layout of the city clearly; there's a clear web of streets and roads, specific billboards over the highways, visible changes in the buildings from one neighborhood of the city to the next...
The window doesn't have a latch to let it open. ]
Re: UPSTAIRS
[ Looking around for any obvious landmarks or. Signs of living people I guess?? ]
Re: UPSTAIRS
there are no people.
does this really matter though? it's just there. ]
Re: UPSTAIRS
Re: UPSTAIRS