❁ Characters have access to all of their canon powers, as well as all of their purchased imeeji powers. ❁ Phones work! You can't contact people outside of the ideal world, but you can contact other characters in the same session as you, plus access your phone camera, apps, the internet, etc etc. ❁ Feel free to tag other characters in the same session as you or run solo, either is fine.
Characters innately know two things: ❁ Their objective is to show Ao that it's better for her if she leaves, and help her return to Tokyo-F. ❁ Death in this world is permanent. If you die, you don’t get another chance. If Ao dies, her spirit stays in this realm.
It's green and vast and calming. There's a pleasant breeze passing by, carrying the smell of wildflowers and the voices of an adult and a child a short distance away, tossing a long bone back and forth between them.
Past them looms the skeletal remains of a ruined modern skyscraper, overgrown with vines.
Just a little ways behind you is a small, plain wooden house. The wood isn't treated, or even sanded down; it looks like it was made using little more than an axe and a knife. There's a hole carved out of the door for a handle. ]
[ It’s already pretty apparent even at a distance thanks to the tattoos, and it only becomes clearer up close that the child - teenager, really - is just a younger-looking, much smaller Challah. She can throw the bone a lot further than the man opposite her, who keeps coming up short and also isn’t very good at catching it in return even when she tosses it right to him. In spite of this, he’s laughing a lot, like he’s having a great time. Visually, they make an odd, mismatched pair; the man is in a bright purple quilted windbreaker over a graphic tee of some kind, sweatpants, and very comfortable-looking sneakers, while Challah Small is barefoot, in just a simple tunic.
The man looks to be somewhere in his twenties, maybe, but it's hard to place age with confidence because he also seems pretty sickly; his complexion isn't good, and he's way too skinny, next to no muscle definition as far as the eye can see. The distance he can manage to toss the bone gets progressively smaller, until he seems to have tired himself out so much that his laughing morphs into a wheeze and the bone drops from his fingers. Challah Small hurries over to take his arm and help him sit down in the grass.
the man smiles up at Leo, wheezing ]
We are! Or we were. I overdid it a little, ahaha. Thank you, Abel.
[ Challah answers, ]
Whatever you may need, I give you my aid. I should not have pushed you so, as weak as you are.
[ You open the door to what seems to be a combination kitchen and dining area. The floors are bare dirt ground, except for some wool rugs scattered around here and there; there’s one under a set of carved wood chairs and a table. It would look like a commoner's house from a very, very long time ago, if it wasn't for the up-to-date appliances and smooth white kitchen counters. (Actually, they're even more advanced than modern appliances...?)
On the wall behind the dining table hangs a large wooden cross.
Aside from the entrance leading to the field outside, there's only one other door. ]
[ There are three women in this room. One old, white-haired woman lies in bed, eyes closed, with a face mask hooked up to a breathing tube covering the lower half of her face. The breathing tube is connected to boxy machine beside the bed with a screen display on it that beeps periodically. In one of her hands she holds a sprig of myrtle to her chest; the other is held by another similarly old, similarly white-haired woman, tall and gray-eyed, sitting at her side.
The third, sitting on the opposite side of the bed, has waist-length hair, is dressed in a plain, undyed linen long-sleeved dress and gloves, wears an even, unreadable expression, and has no mark on her forehead - but otherwise, there’s no mistaking she looks exactly like Ao (except that Susanoo doesn't even know who tf that is I guess).
[ she gets up and moves around the bed towards you, placing a hand on the shoulder of the sitting older woman as she passes, speaking in a low, quiet voice, barely above a whisper ]
Let us not disturb her as she’s resting. Please, let me welcome you in the other room.
There was a plaque by the door declaring the name of this building, but it's illegible now, half-ruined and half-veiled by greenery. Inside, you find what used to be a wide lobby with high ceilings. There are stands dotted across the floor, some of them still mostly intact; it looks like they might have once held artifacts on display, but every glass case atop of them has been shattered and whatever was inside taken. A visitor's desk is half crushed beneath rubble from the floor above. In some places, there are craters in the floors or gaping holes in the wall that looks like something smashed through with brute force; in other places, there are char marks and ash as if there were fires and explosions. All throughout, sprouting from cracks in the construction and holes from the destruction alike to overtake every available surface are vines, weeds, flowers, shrubbery, even a tree grown so tall it threatens to push through the ceiling to the floor above.
The door to the stairwell has been ripped off its hinges, but the stairs inside look usably intact. There are only stairs going up, even though the empty elevator shaft nearby clearly goes down. ]
[ As you walk in, Solomon starts reciting at your shoulder, like some kind of enthusiastic advertising pamphlet: ]
The Harel Research Institute was founded in ■■■■ A.D. by the Harel family with the dream of harnessing the magical properties of old world artifacts. Though their original goal was magic, over time, they renounced superstition for evidence and truth, and became a reputable school of science and history. From there, their focus expanded into all kinds of fields of study, and they gained an especially esteemed reputation in the areas of archaeology and bioengineering. This unique combination led to their greatest public achievement, when in ■■■■ A.D. they obtained and successfully cloned the long-lost remains of the ancient King Solomon of Israel.
After that, this and that happened, so I guess since they didn't have the time to spare to grow another clone from infancy, they decided to resort to a different method. Instead of physical remains, they found traces of blessing of protection placed on Cain by God, and used that along with some other relevant materials as the vectors to create a spiritual reconstruction of Cain. Things went really wrong with Cain, so they must have thought they needed a better one, so they used the earth cursed by the blood of Abel, and created Abel. And so on and so forth, with a few other names.
Since the institute doesn't study magic in the public eye, just like they're not a military operation in the public eye, Solomon's cloning was the only public project out of all of them, and the Institute didn't really want the rest of them to know who they themselves were, so instead of calling them "Cain" and "Abel," they gave them the designations "Reaper" and "Shepherd."
[ he seems to lose a bit of steam as he goes. there's something of a sadness about him, by the end. ]
Well, but I still call them Cain and Abel. Don't you think those sound more like proper names?
[ Coming out of the stairwell, you find yourself in a... hallway, probably?
The details of this place are pretty fuzzy. There’s probably a wall railing? Some bookshelves? At least it being this vague means the floor isn’t real enough to give way under you. Aside from the door to the stairwell, there is a door to a room, somewhere. ]
Maybe it would have been better if it had never existed at all... but then someone else would have come along with the same intentions, anyway.
When people don't learn, history repeats itself. So maybe this building is a lesson.
[ There's a walker in here! It's a pretty cool one, it's got a seat built in and everything.
Aside from that, like the "hallway," most of the details of this room aren't terribly clear. There's a bed, another bookshelf probably...
But most strikingly, a whole wall is a massive, floor-to-ceiling window, showing an incredible bird's eye view of a city where the field you started in should be. Unlike the room, you can see the layout of the city clearly; there's a clear web of streets and roads, specific billboards over the highways, visible changes in the buildings from one neighborhood of the city to the next... (were you this high up???)
GUIDELINES
❁ Phones work! You can't contact people outside of the ideal world, but you can contact other characters in the same session as you, plus access your phone camera, apps, the internet, etc etc.
❁ Feel free to tag other characters in the same session as you or run solo, either is fine.
Characters innately know two things:
❁ Their objective is to show Ao that it's better for her if she leaves, and help her return to Tokyo-F.
❁ Death in this world is permanent. If you die, you don’t get another chance. If Ao dies, her spirit stays in this realm.
START
It's green and vast and calming. There's a pleasant breeze passing by, carrying the smell of wildflowers and the voices of an adult and a child a short distance away, tossing a long bone back and forth between them.
Past them looms the skeletal remains of a ruined modern skyscraper, overgrown with vines.
Just a little ways behind you is a small, plain wooden house. The wood isn't treated, or even sanded down; it looks like it was made using little more than an axe and a knife. There's a hole carved out of the door for a handle. ]
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why.
what.
....
poke the house?]
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Hi! Are you playing catch?
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The man looks to be somewhere in his twenties, maybe, but it's hard to place age with confidence because he also seems pretty sickly; his complexion isn't good, and he's way too skinny, next to no muscle definition as far as the eye can see. The distance he can manage to toss the bone gets progressively smaller, until he seems to have tired himself out so much that his laughing morphs into a wheeze and the bone drops from his fingers. Challah Small hurries over to take his arm and help him sit down in the grass.
the man smiles up at Leo, wheezing ]
We are! Or we were. I overdid it a little, ahaha. Thank you, Abel.
[ Challah answers, ]
Whatever you may need, I give you my aid. I should not have pushed you so, as weak as you are.
[ he pats her head. ]
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well, leo's going to just go ahead and pick up that bone ]
You sound like you're dying. Are you?
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HOME
On the wall behind the dining table hangs a large wooden cross.
Aside from the entrance leading to the field outside, there's only one other door. ]
Re: HOME
time to investigate the only other door, then.]
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Susanoo
[ she continues to speak softly, too. ]
May I offer you food or drink? You are a guest in this home.
Re: Susanoo
My apologies, it wasn't my intention to intrude. Only to help. I have to wonder now... how long has that woman been so ill?
[his voice is not as soft but it is less of the chipper loud tones he used to start with]
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is there food ]
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there is any food you want ]
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BEDROOM
The third, sitting on the opposite side of the bed, has waist-length hair, is dressed in a plain, undyed linen long-sleeved dress and gloves, wears an even, unreadable expression, and has no mark on her forehead - but otherwise, there’s no mistaking she looks exactly like Ao (except that Susanoo doesn't even know who tf that is I guess).
She looks up when you come in. ]
Re: BEDROOM
Ya... don't mind me, I'm just healer passing through.
I'd heard there were some lovely ladies who were in need of a healer?
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Let us not disturb her as she’s resting. Please, let me welcome you in the other room.
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So who're they, maybe-Cain?
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[ she goes over and places a hand on the sitting woman's shoulder, who briefly looks up at her and places one of her own hands over it ]
We shouldn't disturb them. Let us take our leave.
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INSTITUTE LOBBY
There was a plaque by the door declaring the name of this building, but it's illegible now, half-ruined and half-veiled by greenery. Inside, you find what used to be a wide lobby with high ceilings. There are stands dotted across the floor, some of them still mostly intact; it looks like they might have once held artifacts on display, but every glass case atop of them has been shattered and whatever was inside taken. A visitor's desk is half crushed beneath rubble from the floor above. In some places, there are craters in the floors or gaping holes in the wall that looks like something smashed through with brute force; in other places, there are char marks and ash as if there were fires and explosions. All throughout, sprouting from cracks in the construction and holes from the destruction alike to overtake every available surface are vines, weeds, flowers, shrubbery, even a tree grown so tall it threatens to push through the ceiling to the floor above.
The door to the stairwell has been ripped off its hinges, but the stairs inside look usably intact. There are only stairs going up, even though the empty elevator shaft nearby clearly goes down. ]
Susanoo
The Harel Research Institute was founded in ■■■■ A.D. by the Harel family with the dream of harnessing the magical properties of old world artifacts. Though their original goal was magic, over time, they renounced superstition for evidence and truth, and became a reputable school of science and history. From there, their focus expanded into all kinds of fields of study, and they gained an especially esteemed reputation in the areas of archaeology and bioengineering. This unique combination led to their greatest public achievement, when in ■■■■ A.D. they obtained and successfully cloned the long-lost remains of the ancient King Solomon of Israel.
After that, this and that happened, so I guess since they didn't have the time to spare to grow another clone from infancy, they decided to resort to a different method. Instead of physical remains, they found traces of blessing of protection placed on Cain by God, and used that along with some other relevant materials as the vectors to create a spiritual reconstruction of Cain. Things went really wrong with Cain, so they must have thought they needed a better one, so they used the earth cursed by the blood of Abel, and created Abel. And so on and so forth, with a few other names.
Since the institute doesn't study magic in the public eye, just like they're not a military operation in the public eye, Solomon's cloning was the only public project out of all of them, and the Institute didn't really want the rest of them to know who they themselves were, so instead of calling them "Cain" and "Abel," they gave them the designations "Reaper" and "Shepherd."
[ he seems to lose a bit of steam as he goes. there's something of a sadness about him, by the end. ]
Well, but I still call them Cain and Abel. Don't you think those sound more like proper names?
Re: Susanoo
[... yeah, that makes sense enough.]
But odd that this place is still around, isn't it?
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UPSTAIRS
The details of this place are pretty fuzzy. There’s probably a wall railing? Some bookshelves? At least it being this vague means the floor isn’t real enough to give way under you. Aside from the door to the stairwell, there is a door to a room, somewhere. ]
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If it's still around enough for us to be here, then it's clearly not that destroyed.
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When people don't learn, history repeats itself. So maybe this building is a lesson.
[ There's a walker in here! It's a pretty cool one, it's got a seat built in and everything.
Aside from that, like the "hallway," most of the details of this room aren't terribly clear. There's a bed, another bookshelf probably...
But most strikingly, a whole wall is a massive, floor-to-ceiling window, showing an incredible bird's eye view of a city where the field you started in should be. Unlike the room, you can see the layout of the city clearly; there's a clear web of streets and roads, specific billboards over the highways, visible changes in the buildings from one neighborhood of the city to the next... (were you this high up???)
The window doesn't have a latch to let it open. ]
Oh, there it is! Help me over.
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