Entry tags:
princess maker - Taisho Roman Revolution
[ When you insert the key and open the door, you'll find the room inside looks like the living room of a mansion. There are several doors, but one in particular stands out to you: it is ornately decorated, the very door's wood itself carved beautifully with gold etched in to make luxurious patterns depicting what looks like the sky and the wind blowing through the grasslands. Though the door is closed, you can see through it—as if it's somewhat transparent.
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
-
[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]
The room is painted baby blue and a gold-plated cradle sits in the room. Inside, a baby cries - high pitched and noisy, though immediately a nurse comes in to rock the child back to sleep. ]
-
[ Slowly, the scene changes, fading in and out with various silent scenes—the baby sits up, trying to climb out of her cradle; a little toddler dressed prettily with expensive clothes beams pleasantly; a tantrum, thrown by the little girl who's distressed; the little girl holding a puppy, pleased as punch; then the wall becomes opaque. ]
[ In the middle of the open doorway, a young girl the age of 10 sits on a chair, smiling at you. a golden retriever is curled up beside her.
This is your little girl. you couldn't help spoiling her, honestly - after all, she's a noble too, and she should like to become a princess as well. She deserves it! But you also know, with how your history's gone, she's going to have to work to get to the top. Still, you have faith in her - she's your girl, after all. ]

Re: DECISION.
Do you kids want to die? Because I can't think of any other reason for doing something like that.
Re: DECISION.
Re: DECISION.
And you should be hoping that I'm the one to deal with you rather than her.
Re: DECISION.
[ yeah you're getting charged with a group of hoodlums. at least they're unarmed? ]
Re: DECISION.
She's not trying to kill them, but she is not really holding back very much in her attempts to incapacitate them.]
Re: DECISION.
you did it
you severely injured some kids!
Anyways, it looks like the commotion has attracted attention. Nobody's seen you in the act yet, but...
What do you do next? ]
Re: DECISION.
Re: DECISION.
Re: DECISION.
There are some delinquents over there who vandalized my daughter's workshop and then attacked me. Could you help me call the police?
Re: DECISION.
...
Can we get an autograph?"
Re: DECISION.
From Samira? I'm afraid she's a bit... distraught, right now. ...But if you let me know your address, I can get you one later.
Re: DECISION.
[ they scrawl down their address on a piece of paper and hand it to her ]
Re: DECISION.
No, thank you for your help.
Re: DECISION.
[ aaand they run off ]
Re: DECISION.
[Maki is going to linger until the police show up, partially so she's not fleeing the scene of the crime and partially so she can keep an eye on the kids to make sure they don't get away either.]