PPP; S.2, T.2
The clock strikes twelve and everyone will find themselves inexorably drawn to a seat; the once-empty place marking now bears their name on it. The place settings and food items all vanish in a spray of glitter, and the In the middle of the tables what appears in their stead are--two fancy gold chests, one inlaid with red jewels and the other inlaid with blue jewels (neither of which can be opened yet) as well as what looks to be a game board and, of course, a single dice. The long, billowing curtains draw down around each table and--you'll find yourself unable to leave your table, or see or hear anything beyond it other than the background music which continues to play.
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Board Game

Re: R2 - Kohime
Glory turns a little tense again]
Re: R2 - Kohime
It's all very nefarious.]
Re: R2 - Kohime
Well. at least not currently very concerning]
Re: R2 - Kohime
Re: R2 - Kohime
So I'm only allowed to kiss you?
Re: R2 - Kohime
Traitors go under the table. Since we don't, like, have a proper prison or whatever.
Re: R2 - Kohime
[...leans in to kiss her again]
Re: R2 - Kohime
This is her stuff now k thx.]
Re: R2 - Kohime
This is still a little weird but comparatively a major improvement from last time]