WED BED BEHEAD: ☆ZRAEL
[You wake alone with your unit in what appears to be a dressing room. There's nothing on the costume racks right now, but you have vanity seats and a couch to chill on if you like.
On a table in the center of the room, there is an ornate metal box with three slots on top. The slots are labeled with the names of three other units: pep!pep!, Taisho Roman Revolution, & WILD CITY. Next to the box a laminated copy of the IC rules is taped down, and beside it lie four cards:
You have til 9pm PST to submit your votes.]
On a table in the center of the room, there is an ornate metal box with three slots on top. The slots are labeled with the names of three other units: pep!pep!, Taisho Roman Revolution, & WILD CITY. Next to the box a laminated copy of the IC rules is taped down, and beside it lie four cards:
♦ a green card with a picture of two linked rings and the word "WED"
♦ a blue card with a picture of a rose and the word "BED"
♦ a red card with a picture of a guillotine and the word "BEHEAD"
♦ a purple card with a picture of two circling arrows and the word "INSTEAD"
You have til 9pm PST to submit your votes.]
DECISION
If you don't vote at all, your votes will be randomized and you will receive the punishment listed in the rules.
Decisions are due by 9pm PST.
Re: DECISION
BED: pep!pep!
BEHEAD: Wild City
[not playing the Instead card]
RESULTS
How exciting! It seems pep!pep! has chosen to wed you, whileTaisho Roman Revolution & WILD CITY chose to behead you. Alas, WILD CITY chose to sacrifice you. But Taisho Roman Revolution chose to protect you. And thus, your final verdict is...
Wed.
Behead.
Behead.
Oh, look. They canceled out!
[You black out.
You wake up with the sound of wedding bells ringing in your head, vows of honesty echoing vaguely in your memory.
Somewhere on your body is a small bruise in the shape of a flower of the player's choice. So long as it remains, you feel a desire to confess your feelings -- of love, of longing, of resentment, it doesn't matter, but it's something you previously wanted to keep under wraps. You can resist it pretty easily, but for every hour you do the bruise will grow a new blossom. If you reach the end of the status effect period, your whole body will be bruised, and you'll find yourself shouting your feelings to whoever will listen, even if it isn't the target of those feelings.
You black out again.
You're brought to your method of execution: a bubbling sickly-green vat of what is surely some sort of radioactive acid. Like a mutinied captain you're forced to walk the plank above to marvel at your punishment before you're unceremoniously pushed in.
The liquid burns -- of course -- but not that terribly, for the most part. The exception would be the one part of your body that seems to take it beyond poorly: in front of your very eyes, should you choose to look, you can watch it completely dissolve, skin and flesh and even the relevant bone bubbling up into nothingness; even if you don't look, the accompanying burn is excruciating, reverberating through your body. Once the deed is done, they fish you out of the vat, dragging you back to your room.
Perhaps that would have been enough. But even after the bodypart has dissolved, the gap that remains still burns . . . and then, if you're still watching -- or if you're just taking a look -- you can see the bodypart begin to regrow, painfully building up relevant bone and then flesh and finally skin again. But something's wrong with it. Maybe it's slightly off in color, or maybe the joints don't fold quite right, or maybe there's nothing wrong with it at all -- regardless though, you're certain that this part doesn't belong to you.
But if not you, then who?
You black out again.
(cw force-feeding) You're brought to your method of execution: a stark-white room with nothing but a dish of metallic liquid. Your executioners -- whoever they are -- force your mouth open, funneling the liquid down your throat. It burns on the way down, but it's an uncomfortable sort of burn, and as it goes down it clings to your throat.
At first, that seems like that's the end of it. You might not even feel the effects at first. But invariably, you'll eventually begin to feel something rock-hard somewhere inside your guts, or in your bones; whatever it is scrapes painfully against your flesh, only little microabrasions at first before they spread outwards, tearing your skin up to reveal -- pure crystal, soaked in blood and seemingly growing because of it.
You received 7 points. You move to endgame, but not all is well...
After all you've been through so far, you'd think it over. But when you reappear on the stage, just as everyone begins to appear, the floor drops from under you again -- before anyone can catch you, you fall, and this time you don't black out. Instead after a long, sickening inertia, you crash down against jagged rocks, and your body crumples. You may be killed on impact, or it may take a few moments to fade away, but there's no surviving the way you've been broken.
And then, you truly move to endgame.]
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And here I thought they couldn't make these murderfests any creepier.
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FourStiletto seems pretty Unimpressed with this, too.]And the goal of this type of game is to make us despair over hurting friends and loved ones? How foolish.
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It's the fake romance theme that's new.
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Oh, trust me, you haven't seen me upset.
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Just call it "save," "beat up," "kill."
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I think that - ... that fourth card complicates things a little, doesn't it ... ?
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If not, I wouldn't be surprised if we get shipped everyone's worst cards.
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"Friends" enough that they wouldn't try to screw us over?
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I really doubt Taisho will behead us, at least.
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1/2
[Ew, gross.]
2/2
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I don't think that WILD CITY would do anything like that, and Vergil is Glory's friend, isn't he...?
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1/2
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I don't know about Wild City or Taisho -- but I do know pep isn't going to hit us with a behead card.
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It does, yeah. It could help us, but other people could also make it even worse for us than it could be otherwise...