Murder Mysterium - WILD CITY
[ Your unit-colored alcove has its own seating—benches, rather than any specific number of chairs, line the green bushels. It's wide enough to comfortably fit all of your unitmates if necessary, though it's likely not all of you will be here at a time. You're aware, somehow, that the space is soundproof; you could say whatever you like here and it won't be heard by anyone but your unitmates.
At the center of your "room" is what looks to be a marble table, but upon further inspection you'll note that the surface is actually electronic, a touch screen that mimics the visual texture of marble. Here, you have a number of options of things to choose from, and you can even pull up a keyboard or write with your finger for a certain freeform answer section. ]
At the center of your "room" is what looks to be a marble table, but upon further inspection you'll note that the surface is actually electronic, a touch screen that mimics the visual texture of marble. Here, you have a number of options of things to choose from, and you can even pull up a keyboard or write with your finger for a certain freeform answer section. ]
DAY 2
OPTIONS & DECISIONS
1 - LiliS
2 - sensitIV
3 - pep!pep!(MISSED ROUND)4 - Taisho Roman Revolution(MISSED ROUND)5 - BAD END=DEAD END
6 - future is now(KILLED)7 - WILD CITY
8 - ☆ZRAEL
9 - Heart Soldier Senshi
10 - AlcheME!
11 - avante en garde
12 - BARiTONES(MISSED ROUND)13 - YOU-kai
14 - 10IV
15 - necROMANTIC
16 - sea.Di
1 - Blades
2 - Blunts
3 - Firearms
X - Explosives
1 - Dining Hall2 - Kitchen
3 - Ballroom
4 - Master Bedroom
5 - Billiards Room
6 - Study
7 - Lounge
8 - Cloak room
9 - Attic
10 - Wine Cellar
11 - Conservatory
12 - Garage
13 - Music Room
14 - Master Bathroom
Re: OPTIONS & DECISIONS
Room: 13
Motive: Survival.
FiN Killer: YOU-kai
DISCUSSION
Re: DISCUSSION
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What, were you hoping to be the one doing the murdering?
[ Surely he didn't want to die... ]
Re: DISCUSSION
We need to pick a room to go to and a weapon to bring. Any suggestions?
Re: DISCUSSION
On the one hand, good to know that he's not interested in letting her die. On the other--boy this one bag she doesn't want to unpack. Or maybe make that present to unwrap.... ]
Couldn't we just try to avoid the other teams and figure out what happened to the one that's gone instead...?
Re: DISCUSSION
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Why?
Re: DISCUSSION
We’re a unit, a team, a pack, and kind of a family, and that stuff means a lot to me. I don’t want to see anything happen to you. Any of you.
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I think we can work an alliance with Pink and still protect ourselves.
If there's a bodyguard, people might also join.
Re: DISCUSSION
[ tugs him aside. ] What sort of alliance?
Re: DISCUSSION
Of course people are saying no because they could all get killed.
But he was talking about having decoy rooms. And I thought people might be willing to join if they thought there was protection beyond that. A room for them, a decoy, and a room where there's someone dangerous. People will be less likely to attack the unarmed if they know its a one in something chance to get killed. Their chances are better in the other rooms.
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I think I preferred the garden.
RESULTS
MUSIC ROOM
More staid in design than the rest of the house, the music room is dedicated to the piano and organ, with space to enjoy both instruments.
. . . There's no one here but you.
Guess there's nothing to do but wait the night out. ]
Re: MUSIC ROOM
Re: MUSIC ROOM
[He's seen a piano, but an organ is interesting. Looking it over.]