Entry tags:
Graveyard
Who: You!
Where: The Graveyard
When: TBD - Days 2 thru end
[ Wow! You're dead!
. . . If "dead" means perfectly alright and intact (other injuries notwithstanding). You did witness the very last moments of what would be your death, but it's like you were yoinked away and put into a very safe place . . . which is a courtyard on top of the mansion. Here, you can see everyone down in the courtyard, and there are speakers for you to be able to hear what they're talking about from this distance.
The rooftop courtyard is pretty expansive, similar to the gardens below—one side is a garden maze where you can find places to rest or food to eat (it's probably safe to eat, it all looks fresh), and the other side is a wall of LCD screens, fourteen in total, so you can witness what happens in whatever rooms. There are also couches available for you
Between the garden maze and the LCD screens is a trapdoor that cannot be opened without certain authorization via QR code.
The rules on your phone have updated. If you're a chosen candidate, you'll find your name on the list provided. You'll be able to go through the trapdoor with the QR code your phone provides you. If you are signed up, even if you try to stay away, you will find yourself going to the trapdoor at the appointed time.
Your powers are on, and you'll find whatever weapons you were carrying before to be available to you. However, you cannot escape from the rooftop no matter how hard you try, and you cannot destroy any of the rooftop. It just seems to be indestructible. ]
Where: The Graveyard
When: TBD - Days 2 thru end
[ Wow! You're dead!
. . . If "dead" means perfectly alright and intact (other injuries notwithstanding). You did witness the very last moments of what would be your death, but it's like you were yoinked away and put into a very safe place . . . which is a courtyard on top of the mansion. Here, you can see everyone down in the courtyard, and there are speakers for you to be able to hear what they're talking about from this distance.
The rooftop courtyard is pretty expansive, similar to the gardens below—one side is a garden maze where you can find places to rest or food to eat (it's probably safe to eat, it all looks fresh), and the other side is a wall of LCD screens, fourteen in total, so you can witness what happens in whatever rooms. There are also couches available for you
Between the garden maze and the LCD screens is a trapdoor that cannot be opened without certain authorization via QR code.
The rules on your phone have updated. If you're a chosen candidate, you'll find your name on the list provided. You'll be able to go through the trapdoor with the QR code your phone provides you. If you are signed up, even if you try to stay away, you will find yourself going to the trapdoor at the appointed time.
Your powers are on, and you'll find whatever weapons you were carrying before to be available to you. However, you cannot escape from the rooftop no matter how hard you try, and you cannot destroy any of the rooftop. It just seems to be indestructible. ]

sea.Di
You're numb at first, the disorientation from the tinning ring that persists in your ears a more obvious impediment, but the pain soon comes through; you're bloody, your body is broken, perhaps limbs are even blown off—you'll certainly not survive this.
You can feel your life flash before your eyes, just like the bomb did . . . You can feel what remains of your body growing numb again, as your consciousness ebbs into the deepest of slumber—the slumber of death.
If/when you are eventually revived, you can still hear the tinning—you still see the flash of white.
For the next half-IC day, you may experience:
- Temporary deafness (partial or whole)
- Dizziness, faintness
- Inability to stand/walk straight
- Temporary blindness (partial or whole)
- Sensitivity to light
. . . The building rumbles—too many explosives have gone off, it seems. You're forced out of the house and to the gardens. ]