20k Leagues Under the Sea: Avante

[The elevator deposits you in the interior of a spacious submersible with a decidedly steampunk aesthetic. All of the metal is brushed bronze, and the navigation tools look to be turn of the century]
[Through the periscope, you can still see the sky; the water visible through the circular windows is a pale blue-green, kissed by filtering sunlight]

RULES
Welcome to 20,000 Leagues Under the Sea!
Your goal is for your team to travel a distance of 20,000 leagues in your submersible. The teams that continue the longest will win a ~fabulous prize~: instant and painless revives, and full healing for one team of their choosing.
The journey won't be easy, though. Every time you choose to take your submersible further into the briny deep, you run the risk of suffering a fatal setback imposed by the challenges of the sea.
You can turn back at any time, safely surfacing. However, fortune favors the bold, and once you ascend, you cannot return to the challenge.
So the decision each round is up to you: will you boldly press onward, to discover the unknown? Or will you return to the realm above, and leave behind the ocean's watery secrets?
ROUND 1 DISCUSSION
[Please roll a 1d100 and submit your result with your decision]
Re: ROUND 1 DISCUSSION
It appears we can turn back at any time if it becomes too dangerous. Is there a penalty for doing so? Do you think?
Re: ROUND 1 DISCUSSION
In truth, the fact that there are "instant and painless revives" available as a prize at all is the most concerning part of this situation.
Re: ROUND 1 DISCUSSION
Re: ROUND 1 DISCUSSION
But I can't say I like walking into such a clearly labeled trap.
Re: ROUND 1 DISCUSSION
Re: ROUND 1 DISCUSSION
I suppose... I am attempting to figure out what the incentive is for us to move forward. Knowledge? Something important to us here? Outside of the fact that we might earn a revive of some sort. That already presents us with the fact that there may be danger, but if that's the case... we should be able to pull out if necessary.
I admit I am not keen on being hurt, but I am somewhat intrigued by the fact that this option is offered at all. And to what purpose if we can pull back at any time.
Re: ROUND 1 DISCUSSION
If we do this, we would be best served by committing in the entirety: to take the safety we've been offered, or to continue to the bitter end.
Re: ROUND 1 DISCUSSION
[ Or maybe he's overthinking it? ]
I'm not sure that I see a reason as it stands for risking our lives unless there's something that would be of great use to us in the future on the other end. And we have no way of knowing if there is.
ROUND 1 SUBMISSION
Re: ROUND 1 SUBMISSION
....uh. no, actually. no we're not.
avante will choose to take the safety they've been offered and chill in their free outfits.
ROUND 1 RESULTS
This is the end of your journey; your only reward the knowledge that perhaps you could have traveled farther, to truly earn the right to speak of the seas.
But at length the hatch opens, and you crawl out.]
UNITPOST: we all live in a steampunk submarine ♫
Good talk, team. Time for a little aesthetic bonding time, apparently. What are your cute outfits. ]
Re: UNITPOST: we all live in a steampunk submarine ♫
My esteemed seniors, since we have time to kill, now that we have decided on a sensible course of action and resisted the temptation of the producers, what say to spending our time enjoyably? Or putting it to good use? Either as an experience to better get to know one another, spar, or perhaps play games?
Re: UNITPOST: we all live in a steampunk submarine ♫
Re: UNITPOST: we all live in a steampunk submarine ♫
Re: UNITPOST: we all live in a steampunk submarine ♫
I like it.
Re: UNITPOST: we all live in a steampunk submarine ♫
[ All they had was hardtack...!! ]
no subject
[ she's dressed more or less appropriately for it, though. ]
I wonder how the others have fared.
no subject
[ Experimentally walking up the wall so that he can stand upside down on the ceiling. ]
Powers are still on, it seems. Perhaps some of the abilities other units possess will help better keep them out of danger?
no subject
[ she summons a semicircle of spears and dismisses them just as quickly with a wave of her arm ]
...And so they are. Though it was only that one guest unit that seemed to have the ability to breathe beneath the waves like the Chosen of Danaa'd... so I still hope they've chosen to rely on wisdom first and foremost.
no subject
The Chosen of Danaa'd? [ Inquizically. ]
I certainly hope they do too. It seems that... my senpai who had been on SensitIV has vanished. But your own two children remain there. Which means it would be a shame to give them more work than they ought to contend with. They are always tending to others and I imagine it becomes an exhaustive and difficult job. I do not envy them for more than just their unfortunate attire and strange dorm.