Entry tags:
egg raising event - LiliS
[ Hm, what's this?
Whatever you were doing before, you're sent to the Game Tower now. It looks like you're the only ones here, though—?
You'll find yourself in a spacious cave with a skylight. It's dark in the sky right now, but there are soft star-like lights hovering around, harmless to the touch. The ground is carpeted with soft moss and grass, and despite the size of cave, it feels rather homey and comfortable. Even if there is a massive feathery beast in the middle of the cavern.
It glows, not so brightly that it's hard to look at, but a soft chromatic light that pulses with its breath. Currently, it's perched on a nest made of . . . books? Books, jewels, clothes, parchment—all valuable things, to be sure, though some are odd choices for hoarding.
It lifts its head, looking toward you with a gentle, intelligent stare, before directing its head to an off-shoot cavern decorated with a banner of your unit's color. ]
[ Your cavern offshoot is still rather spacious, even with a human-sized egg pressed to the farthest cave wall. It's also surprisingly accommodating: the ground here is carpeted with lush rugs as well as pillows and blankets.
The egg is surrounded by a number of colorful smooth stones, most small enough to hold in one palm. There are eight colors in total, though multiple of each color. Hold a stone and you'll be compelled to speak honestly about the corresponding emotion.
You'll quickly find that your offshoot seems to have reduced echo, or perhaps even sound muffling—from here, you can't hear anyone from any other unit offshoot, and you suspect they can't hear you, either. ]
RULES | TASKS & EMOTION COLORS | TURN-IN DUE @ THURSDAY 6PM PST | DRAGON
GENERAL DISCUSSION
Whatever you were doing before, you're sent to the Game Tower now. It looks like you're the only ones here, though—?
You'll find yourself in a spacious cave with a skylight. It's dark in the sky right now, but there are soft star-like lights hovering around, harmless to the touch. The ground is carpeted with soft moss and grass, and despite the size of cave, it feels rather homey and comfortable. Even if there is a massive feathery beast in the middle of the cavern.
It glows, not so brightly that it's hard to look at, but a soft chromatic light that pulses with its breath. Currently, it's perched on a nest made of . . . books? Books, jewels, clothes, parchment—all valuable things, to be sure, though some are odd choices for hoarding.
It lifts its head, looking toward you with a gentle, intelligent stare, before directing its head to an off-shoot cavern decorated with a banner of your unit's color. ]
[ Your cavern offshoot is still rather spacious, even with a human-sized egg pressed to the farthest cave wall. It's also surprisingly accommodating: the ground here is carpeted with lush rugs as well as pillows and blankets.
The egg is surrounded by a number of colorful smooth stones, most small enough to hold in one palm. There are eight colors in total, though multiple of each color. Hold a stone and you'll be compelled to speak honestly about the corresponding emotion.
You'll quickly find that your offshoot seems to have reduced echo, or perhaps even sound muffling—from here, you can't hear anyone from any other unit offshoot, and you suspect they can't hear you, either. ]
RULES | TASKS & EMOTION COLORS | TURN-IN DUE @ THURSDAY 6PM PST | DRAGON
GENERAL DISCUSSION
TASKS & EMOTION COLORS
If you decide to fulfill an emotion, everyone should participate in that emotion. However, they can choose between which they want to do, e.g. if you decide to do Anger, then person 1 can take the first option and person 2 can take the second option, but both must participate in Anger for it to count.
If no one on the unit is capable of fulfilling that emotion's tasks, please note that in turn-in so the gamerunner knows for fairness reasons. Being capable but not willing does not count.
(#D50000/red)
(#FF7E00/orange)
(#FFE953/yellow)
(#53FF53/light green)
(#009700/dark green)
(#008AE1/sky blue)
(#0000C9/dark blue)
(#DF00DF/purple)