Entry tags:
hunger games: session 2
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
SESSION 2 STATS
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
SESSION 2 STATS

Re: SHOPPING STREET
Re: SHOPPING STREET
Ugh-- this place is the real hazard in this game!
[ Pulling out his FUCKING SHOTGUN, though.
Rolled 14 agility! ]
Re: SHOPPING STREET
[ HE ALMOST FALLS OFF THE TABLE OR WHATEVER FROM THE SOUND ALONE! ]
Where did you get that?!
Re: SHOPPING STREET
The magical item dispenser, of course!
Re: SHOPPING STREET
Re: SHOPPING STREET
Ah, they're all ranged though . . . you seem more like a melee dragon to me.
Re: SHOPPING STREET
Re: SHOPPING STREET
Re: SHOPPING STREET
Pentium will receive a +1 notif on his phone.
Venti will receive a +1 notif on his phone. ]
DEATH DUST
You must attempt a Power roll:
6+: You shake it off. Gain 1 Power.
0-5: Something is wrong. Keep this effect. Take 1 point of damage each time you change rooms. Discard this card if an item card increases one of your traits, or if you enter the Forest's Edge, Mountain's Edge, Swamp, or Abandoned Mines.
Re: DEATH DUST