Hunger Games: Session 4
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

Re: ABANDONED MINES
Neither of which I am too keen on doing, though the latter is the lesser of the two evils.
Re: ABANDONED MINES
Well, everyone focussed on destroying the statues at first - oh, and when you do that, the ground gives away. But no blood drawn at all. So they decreed we weren't being interesting enough.
Re: ABANDONED MINES
Re: ABANDONED MINES
Re: ABANDONED MINES
Personally, I would not like to see this place harmed as it offers us a tactical advantage, but also we will not be able to guard this location if we continue forward.
Re: ABANDONED MINES
Re: ABANDONED MINES
Shall we continue on then--- to at least add some points to Heart Soldier's scoreboard?
Re: ABANDONED MINES
I think this time we should brave the clown-themed 'fast food restaurant'. There's nothing the other way but a landslide.
1/2
Re: ABANDONED MINES
Re: ABANDONED MINES
Re: ABANDONED MINES