Hunger Games: Session 4
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

Re: JUNKYARD
And so he makes his movements very obvious that battle is to ensue and does indeed attack. He's nearly 7 ft tall, with an agility of 2 and definitely made to fight in some cold mountain climate so this is definitely a blunt attack.]
[POWER: 8]
Re: JUNKYARD
Finally I mean what he didn't say anything.Lupine grins in response to the bow, then readies himself. Nightengale again for the stat buff, and he'll swap the earplugs for roller skates, so——that sure was a DODGE: 8. Successful dodge, but no attack bonus. Which is fine, probably, since his returning attack is a 9. Whipcrack, a little uncertain of it, but thankfully he's deft enough to handle the unfamiliar weapon just fine. ]
Re: JUNKYARD
He got a 8 endurance for the counter attack, so he's down 1 hp.]
BUT THEN FIRE, so we will see if the duel continues.
Re: JUNKYARD