SESSION 7
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
STATS
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
STATS

item: Thermal Detonator
When used, does 6d3 damage to everyone in the room. Damage can be reduced with an Endurance check by the a number equal to the result of the check. Can be thrown into adjacent rooms.
Re: item: Thermal Detonator
Re: item: Thermal Detonator
You can't not use it!
Re: item: Thermal Detonator
Re: item: Thermal Detonator
Re: item: Thermal Detonator
Re: item: Thermal Detonator
Loud, isn't it? Maybe it destroyed the statue for us!
[even though it didn't, but,]
Re: item: Thermal Detonator
But is there anyway to see if anyone's in the other room?
Re: item: Thermal Detonator
Re: item: Thermal Detonator
Re: item: Thermal Detonator
Re: item: Thermal Detonator
No, looks like it's empty right now.
Re: item: Thermal Detonator
10 damage]