SESSION 7
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
STATS
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
STATS

Re: 2/2 cw: ear bleeding, self-inflicting pain, existential identity crisis
I'm feeling. Better.
Re: 2/2 cw: ear bleeding, self-inflicting pain, existential identity crisis
Your safety is being overseen by our little Big Brother. That's good.
And if he slips up, I'm here. To make things better? Or worse? I can't say.
The goal is indeed to make things better though.
Re: 2/2 cw: ear bleeding, self-inflicting pain, existential identity crisis
I'm feeling fine now, so no worries....