Hunger Games: Session 8
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

UNDERGROUND SEWERS
Before anyone asks, yeah, the smell in this place is absolutely rancid. The liquid underneath the railing looks straight up toxic-green and deadly, and … occasionally, when a rock drops into the acid, it hisses as it melts.
The acid will eat away at your clothes, your skin, and even your bones if you let it. Don't fall. Characters who fall into the acid lose either 1 stat point or 1 HP per comment. Without use of abilities, it takes three comments to climb the nearest ladder out of the acid.
You can take any of the ladders to the following: ]
here
here
here
here
here
here
here
here
here
here
here
here
Re: UNDERGROUND SEWERS
Oh no.]
Re: UNDERGROUND SEWERS
EVENT - it's ALIVE
Everyone in the Underground Sewers must make a Speed roll every time they enter the sewers:
5+: You make it to your next destination safely. Nothing to write home about.
2-4: The acid slime clings to your ankles, your shoes, your clothes. Take 2 damage and lose 2 Agility.
0-1: You are dragged into the acid by the slime. Roll 2 die of damage.
Re: EVENT - it's ALIVE
Re: UNDERGROUND SEWERS
She's not having a good time right now.]