Hunger Games: Session 9
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues.
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

EVENTS
ZONE DESTRUCTIONS
ZONE DESTRUCTION - SWAMP/PARK
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - SHOPPING STREET
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - SCHOOL
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - WATER PARK
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - CLINIC
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
Re: ZONE DESTRUCTION - CLINIC
Re: ZONE DESTRUCTION - CLINIC
Re: ZONE DESTRUCTION - CLINIC
ZONE DESTRUCTION - JUNKYARD
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - FOREST'S EDGE
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
Re: ZONE DESTRUCTION - FOREST'S EDGE
Re: ZONE DESTRUCTION - FOREST'S EDGE
Re: ZONE DESTRUCTION - FOREST'S EDGE
AREA DESTRUCTION - ABANDONED MINE
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
AREA DESTRUCTION - CONSTRUCTION ZONE
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - WcDonald's
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
ZONE DESTRUCTION - JUNKYARD
Roll 10 to get to safety. Land in either an adjacent zone or the underground sewers if there is no adjacent zone.
(Those who participated in statue destruction for this zone do not have to roll. They are safe!)
The mini-map darkens that zone. It is no longer accessible. ]
DEATHS
PREVIEW :)
FOREST'S EDGE PREVIEW
UNDERGROUND PREVIEW
SHOPPING STREET PREVIEW
Do all your shopping
at Mal-Mart!
ABANDONED MINES PREVIEW
WCDONALD'S PREVIEW
SWAMP/PARK PREVIEW
MOUNTAIN'S EDGE PREVIEW
JUNKYARD PREVIEW
SCHOOL PREVIEW
CONSTRUCTION SITE PREVIEW
WATER PARK PREVIEW
CLINIC PREVIEW
EVENT TRACKER
Re: EVENT TRACKER
A Message From Your Sponsors
Hey, looks like you're all having a lot of trouble with this! Here's a tip, in case you haven't figured it out yet: even killing just one person before the big guns come out makes it soooo much easier for everyone!
Re: A Message From Your Sponsors