Hunger Games: Session 18
[ You find yourself in your respective unit's zone, with a mini-map on your phone, as well as your objectives:

Kill as many competitors as you can.
Destroy zones by breaking their statues... but you might get a surprise if you do!
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]
Kill as many competitors as you can.
Destroy zones by breaking their statues... but you might get a surprise if you do!
Not enough action = We start killing you :)
Underneath the objectives is the number of revivals you have left, as well as whatever miscellaneous details about scoring points—killing a unitmate results in negative points, five units will be healed at most, etc.
The starting horn sounds. Let the games begin. ]

???
1 - Gain a random item!
2 - Inflicts everyone (including user) in area with Doom. After they take five actions (movement, ability use, combat actions) they take 4d3 damage.
3 - Cures all curable status effects in area, including user's.
4 - +2 to stat of choice during next check.
5 - Gain a random item!
6 - Take 1d3 damage. ??? is consumed.
Re: ???
...And of course rolls a 2 first off. The metaphorical(?) icon addning a [5] over their heads. Seems ominous...]
Re: ???
Re: ???
[...okay it's obviously going to be bad, everything here is bad. But probably nothing we can't walk off...?]
Re: ???
we'll be fineeeee ]