It's an entertaining thought exercise. Would it be best to choose the path most would assume safest? Or to do the opposite, as that's what people would be expecting? Or perhaps, to trap both to inflict doubt with the first decision made, guiding their thoughts for the next decision more?
Without knowing our opponent, it's tough to say. Splitting the difference and inflicting doubt might be wise for a first round. Then again...we could play one way in the first round and then flip the script on the next? Alcheme is an unpredictable team, isn't it?
At G6, I is hit by OIL VASE. I is DOUSED IN OIL. At F7, I is hit by FIREBALL! 10 damage. HATCH in F8 is turned into a PIT. HATCH in F9 is turned into a PIT. At F8, I FALLS INTO A PIT! 10 damage. I takes a RANDOM DIRECTION to E7. Rerouting... Rerouting... Rerouting...
At F9, I FALLS INTO A PIT! 10 damage. I takes a RANDOM DIRECTION to E8. Rerouting... Rerouting... Rerouting...
At F10, I is hit by OIL VASE. I is DOUSED IN OIL. At D12, I is hit by TRAY. I is FLUNG 5 SPACES TO THE NORTH. At D11, I is hit by WALL! 5 damage. At D10, I is hit by WALL! 5 damage. At D8, I is hit by PILLAR! 5 damage. PILLAR is destroyed. At D6, I is hit by WALL! 5 damage.
At G6, F is hit by OIL VASE. F is DOUSED IN OIL. At H6, F puts out Torch of Souls! Screams of DAMNED are heard. Could it be...? At F7, F is hit by FIREBALL! 10 damage. At F10, F is hit by OIL VASE. F is DOUSED IN OIL. At D12, F is hit by TRAY. F is FLUNG 5 SPACES TO THE NORTH. At D11, F is hit by WALL! 5 damage. At D10, F is hit by WALL! 5 damage. At D8, F is hit by PILLAR SEGMENT! 5 damage. At D6, F is hit by WALL! 5 damage. Rerouting... Rerouting... Rerouting...
At C11, F closes the portal to the Cute Girl's TWISTED DEMONIC REALM! Screams of slaughtered are heard outside the dungeon. At E16, F sees the HELL PIT manifest at E17. At E17, F FALLS INTO A PIT! 10 damage.
At G6, IF is hit by OIL VASE. IF is DOUSED IN OIL. At H6, IF puts out Torch of Souls! Screams of DAMNED are heard. Could it be...? At D12, IF is hit by TRAY. IF is FLUNG 5 SPACES TO THE NORTH. At D11, IF is hit by WALL! 5 damage. At D10, IF is hit by WALL! 5 damage. At D8, IF is hit by PILLAR SEGMENT! 5 damage. At D6, IF is hit by WALL! 5 damage. Rerouting... Rerouting... Rerouting...
At C11, IF closes the portal to the Cute Girl's TWISTED DEMONIC REALM! Screams of slaughtered are heard outside the dungeon. At H11, IF sees the HELL FIRE PIT manifest at H12. At H12, IF FALLS INTO A PIT! 10 damage. At H14, IF sees the HELL FIRE PIT manifest at H15. At H15, IF FALLS INTO A PIT! 10 damage.
0/50 HP.
IF is NO MORE... TOGETHER...
You have failed to SUNDER Cute Girl's Cabal. She is now Princess.
ROUND 1
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
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Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
TURN-IN
Re: TURN-IN
ROUND 2
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
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Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
TURN-IN
Re: TURN-IN
Path: D2, E2, F2, F3, F4, F5, F6, G6, H6
G6, F6, F7, F8, F0, F10, F11, F12, E12, D12, C12, C11
C12, D12, E12, E13, E14, E15, E16, E17, F17, G17
Runner: I (not F)
RUN 1 RESULTS
Rerouting...
Rerouting...
At G6, I is hit by OIL VASE. I is DOUSED IN OIL.
At F7, I is hit by FIREBALL! 10 damage. HATCH in F8 is turned into a PIT. HATCH in F9 is turned into a PIT.
At F8, I FALLS INTO A PIT! 10 damage. I takes a RANDOM DIRECTION to E7. Rerouting...
Rerouting...
Rerouting...
At F9, I FALLS INTO A PIT! 10 damage. I takes a RANDOM DIRECTION to E8. Rerouting...
Rerouting...
Rerouting...
At F10, I is hit by OIL VASE. I is DOUSED IN OIL.
At D12, I is hit by TRAY. I is FLUNG 5 SPACES TO THE NORTH.
At D11, I is hit by WALL! 5 damage.
At D10, I is hit by WALL! 5 damage.
At D8, I is hit by PILLAR! 5 damage. PILLAR is destroyed.
At D6, I is hit by WALL! 5 damage.
-15/50 HP.
I is NO MORE...
Re: TURN-IN
Path: D2, E2, F2, F3, F4, F5, F6, G6, H6
G6, F6, F7, E7, E8, E9, E10, F10, F11, F12, E12, D12, C12, C11
C12, D12, E12, E13, E14, E15, E16, E17, F17, G17
Runner: F
RUN 2 RESULTS
Rerouting...
Rerouting...
At G6, F is hit by OIL VASE. F is DOUSED IN OIL.
At H6, F puts out Torch of Souls! Screams of DAMNED are heard. Could it be...?
At F7, F is hit by FIREBALL! 10 damage.
At F10, F is hit by OIL VASE. F is DOUSED IN OIL.
At D12, F is hit by TRAY. F is FLUNG 5 SPACES TO THE NORTH.
At D11, F is hit by WALL! 5 damage.
At D10, F is hit by WALL! 5 damage.
At D8, F is hit by PILLAR SEGMENT! 5 damage.
At D6, F is hit by WALL! 5 damage. Rerouting...
Rerouting...
Rerouting...
At C11, F closes the portal to the Cute Girl's TWISTED DEMONIC REALM! Screams of slaughtered are heard outside the dungeon.
At E16, F sees the HELL PIT manifest at E17.
At E17, F FALLS INTO A PIT! 10 damage.
0/50 HP.
F is NO MORE...
Re: TURN-IN
Path: D2, E2, F2, F3, F4, F5, F6, G6, H6
G6, F6, E6, E7, E8, E9, E10, F10, F11, F12, E12, D12, C12, C11
C12, D12, E12, F12, G12, H12, H13, H14, H15, H16, G16, G17
Runner: Can their dead bodies hold hands and run together if not F will go again.
RUN 3 RESULTS
Rerouting...
Rerouting...
At G6, IF is hit by OIL VASE. IF is DOUSED IN OIL.
At H6, IF puts out Torch of Souls! Screams of DAMNED are heard. Could it be...?
At D12, IF is hit by TRAY. IF is FLUNG 5 SPACES TO THE NORTH.
At D11, IF is hit by WALL! 5 damage.
At D10, IF is hit by WALL! 5 damage.
At D8, IF is hit by PILLAR SEGMENT! 5 damage.
At D6, IF is hit by WALL! 5 damage. Rerouting...
Rerouting...
Rerouting...
At C11, IF closes the portal to the Cute Girl's TWISTED DEMONIC REALM! Screams of slaughtered are heard outside the dungeon.
At H11, IF sees the HELL FIRE PIT manifest at H12.
At H12, IF FALLS INTO A PIT! 10 damage.
At H14, IF sees the HELL FIRE PIT manifest at H15.
At H15, IF FALLS INTO A PIT! 10 damage.
0/50 HP.
IF is NO MORE... TOGETHER...
You have failed to SUNDER Cute Girl's Cabal. She is now Princess.
BAD END. RETURN OF CUTE GIRL.