[ Throwing blades - If your character knows how to use throwing knives, +2 damage output. If your character does not know how to use throwing knives, treat your precision score as effectively lowered by -3 while rolling to use the throwing knives. If used for close combat rather than range, +1 modifier to damage regardless of expertise.
Axe- If your character has strength above six, add +3 to your damage score and treat your strength stat as +2 higher. If your character has strength below six, you get +2 to damage on successes but failing a roll means you take -1 HP damage from hurting yourself. ]
[ what's better than one axe? TWO AXES. the knives aren't trustworthy after they turned to fucking volleyballs in her boots last round but she'll keep them anyway. ]
Re: THE DEAD CENTER
rolled a 4. ]
Re: THE DEAD CENTER
Axe- If your character has strength above six, add +3 to your damage score and treat your strength stat as +2 higher. If your character has strength below six, you get +2 to damage on successes but failing a roll means you take -1 HP damage from hurting yourself. ]
Re: THE DEAD CENTER
Re: THE DEAD CENTER
Re: THE DEAD CENTER