Note: please be as cryptic as possible regarding any specific actions your character takes when discussing them in the game channel to avoid influencing everyone else!
[These gruff voices don't sound familiar! But since he's paying close attention to that, he may be able to notice something else: some of those steps are... very, very heavy.]
You can hide behind that, yes! And soon you'll see... monsters that ARE NOT TROLLS. There's three of them, and one is much bigger than the others. Their hunched frames are stout and stocky, with abnormally long arms and gleaming claws. If you know goblins-- these are goblins.]
“...But by the time we get there, there’ll be nothing left.”
“You can keep the tree carver for yourselves. I'll take my chances at the village.”
"Whoa, thank you boss."
[They seem to be headed in the direction Fox first came from, and don't notice him at all.]
[You take a couple of steps into the tun--- no, wait. Are those steps?? Those are definitely steps. But at least they sound like they belong to only one person. Or monster.
They are getting closer fast. They seem to be in a hurry...!]
[The goblin is SO CONCERNED ABOUT BEING LATE that he doesn't see Fox until it's... too late-- it was running very fast and now tries to stop himself from crashing into him and slips up and falls, apparently this goblin is not very good at being a goblin.]
Fight System
This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
Being in a clearly disadvantageous position, the goblin realizes that its best bet is a partial dodge! It reaches back for its dagger, and that movement actually helps-- its luck is at an all-time high, apparently.
Fox's katana grazes the goblin's shoulder, and the goblin uses this chance to push itself forward with all its might and slash at Fox's arm. It does little more than graze it, but it does draw blood. Even the goblin looks surprised that this worked...
Fox's retaliating attack catches the goblin right when it's bending forward to get up-- and now, Fox does slash its neck with ease. It's a critical hit! I'm sorry about your clothes and the floor.
Still, this is not the real world. The goblin's life may be decreasing quickly, but it is still alive, and hasn't given up!... Not that it can do much at this point. It brings one hand up to its throat, waving its dagger at Fox with a snarl as if to keep him away.
The goblin's head is severed so cleanly and swiftly that it stays exactly where it was for a second, and then gross things happen and it slides to the side. Both the body and the head fall down, making a mess on ice even as they dissolve into particles of light.
Your clothes are still bloodied but this is definitely your win!
[No congratulatory messages appear. If you want to check your stats, you'll have to do it yourself!]
[When he walks past the goblin's body, which should be mostly transparent by now, he might see a key glowing in a light blue color where the body used to be...!
Regardless of the key, this cave tunnel is deep and pitch dark. Please roll 1d2 for balance!]
[The tunnel is long and cold-- and when you finally reach the light at the end of it, the world on the other side of the cave looks as if there were holes in the very fabric of its reality.
Does this sound familiar? Well, it should. This cave tunnel leads outside of Shinjuku Station, and you are now looking at Imeeji as was right before the trial. However, you are not flickering, or in pain, or even in monochrome. The rest of the world is.
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"Ahh, it's been so long since the last time I had roasted Ium..."
"Too long! I'm hungry!"
"Hah. I'm the same. But-- that ends tonight."
[The three owners of the voices are getting closer. You can see the faint glow of a lantern starting to illuminate the tunnel... What do you do?]
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fox will look around the wide area for a place to crouch behind--one of those crystal clusters, perhaps?]
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You can hide behind that, yes! And soon you'll see... monsters that ARE NOT TROLLS. There's three of them, and one is much bigger than the others. Their hunched frames are stout and stocky, with abnormally long arms and gleaming claws. If you know goblins-- these are goblins.]
“...But by the time we get there, there’ll be nothing left.”
“You can keep the tree carver for yourselves. I'll take my chances at the village.”
"Whoa, thank you boss."
[They seem to be headed in the direction Fox first came from, and don't notice him at all.]
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(Goblins don't have to roll not to slip and fall on the ice, it's one of their few perks.)]
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They are getting closer fast. They seem to be in a hurry...!]
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BRACES HIMSELF???]
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This battle system is turn-based. An action’s success will be decided with a simple dice roll to be specified in chan. Success against an enemy can be measured in successful attacks and weapon class.
Weapon class: You can check a weapon’s class in its Stacia Window. A successful attack made with a Class 5 weapon may not kill a Goblin in one strike, but a successful attack made with a Class 15 weapon will! Try to find and wield stronger weapons for a better chance at a one-hit KO. Stronger foes will require better weapons-- or many, many turns and a lot of luck. This feels like a paid gacha endorsement, but it’s not. You have to explore and level up. You can’t whale for this.
Imagination (Appendix): You can bypass the need for a dice roll by using the power of imagination in certain ways! My System 3 description wasn’t complete due to c&p fail, so this is a good time to remedy that.
No matter what you do, you will always need a catalyst of some sort. For example, you may be able to Imagine a whip becoming a snake and have the snake perform an attack (why would you) (well, maybe you want to poison your enemy?!), but you won’t be able to summon a snake out of nowhere, or to turn a dagger into a snake unless you get really creative with your justification of why a snake might arguably have the shape of a dagger in a dormant state. We’d have to roll dice for this because of how far-fetched it would be. You can make your weapon bigger, but you can’t change its Class to a higher one.
Basically, you cannot use the power of imagination to override the mechanics in place, but you can use it to maximize your chances.
Please don’t consult whether something can be done or not OOCly! Let your characters the limits of this for themselves if need be (and avoid giving other people ideas in chan).
In all cases, spatial resources will be consumed.
[You have the chance for a first strike!]
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Fox's katana grazes the goblin's shoulder, and the goblin uses this chance to push itself forward with all its might and slash at Fox's arm. It does little more than graze it, but it does draw blood. Even the goblin looks surprised that this worked...
Your life goes down by 100 points.
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but hopefully it gives fox an opening to do a quick retaliating slash? yes?]
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Still, this is not the real world. The goblin's life may be decreasing quickly, but it is still alive, and hasn't given up!... Not that it can do much at this point. It brings one hand up to its throat, waving its dagger at Fox with a snarl as if to keep him away.
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[going for a jab right at the neck where the previous wound was, aiming to either sever the head cleanly or for the blade to go through]
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Your clothes are still bloodied but this is definitely your win!
[No congratulatory messages appear. If you want to check your stats, you'll have to do it yourself!]
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sc fox]
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Object Control Authority: 20
Life: 3500/3800
System Control Authority: 1
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fox takes a moment to wipe the blade on... oops. covered in blood. WELL. he'll try to clean it as best he can before sheathing it.
and head into the cave to explore what's here]
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Regardless of the key, this cave tunnel is deep and pitch dark. Please roll 1d2 for balance!]
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2]
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[The tunnel is long and cold-- and when you finally reach the light at the end of it, the world on the other side of the cave looks as if there were holes in the very fabric of its reality.
Does this sound familiar? Well, it should. This cave tunnel leads outside of Shinjuku Station, and you are now looking at Imeeji as was right before the trial. However, you are not flickering, or in pain, or even in monochrome. The rest of the world is.
You have not stepped outside the cave yet.]
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[reaches a hand out towards the monochrome Imeeji, without stepping over the threshold]
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