Entry tags:
Pretty Pretty Princess Group 3
As predicted, the clock chimes ten--anyone who is still milling around will find themselves inexorably drawn to the seat with their name plate sitting in front of it. At this table, the plates, cups and food spread across the place setting vanish. In their places appears a board. Simultaneously, the locks of both chests pop and the lids creak open and players will find their phone screens populating with the game rules.
Game Rules
Items & Effects
Turn In & Winning Criteria
Items & Effects
Turn In & Winning Criteria

Re: Turn 8
[This scene is another featuring his mother, though by the glimpse in the mirror here, he's about eleven, this time. Hurricane is folding laundry and making awkward attempts at conversation. His mother is trying to work; she tells him to gtfo of the apartment until eleven so she can actually get something done. Hurricane reminds her to leave the door unlocked, this time, before he goes.]
Re: Turn 8
Re: Turn 8
going to roll, land on a steal square, and take a hairpin from Hurricane
kinda clumsily ugh feeling dizzy and bad]
Re: Turn 8
Re: Turn 8
Re: Turn 8