[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 3pm PST/6pm EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 3pm PST/6pm EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 3pm PST/6pm EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 3pm PST/6pm EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]

WILD CITY

Jun. 29th, 2020 02:56 am
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
[ Standing on the deck of a grand galleon rocking in the midst of clear, turquoise waves. In front of your boat is an island--deserted, of course--and next to the steering wheel you'll find two large chests, one filled with bags of gold and the other filled with dark, round, innocuous looking balls, as well as two maps--one clearly depicting the uncharted island in front of you, and the other--a treasure island. And apparently just for shits and giggles, there's a pile of pirate-themed accessories in your unit color(s) you can put on--eye patches, plastic swords and water pistols, fake stuffed parrots, bandanas, a Captain's hat--even a peg-leg or two.

Your phones chime and instructions to choose where to hide both the treasure and traps on your island based on your map appears. ]

[ Players, note that you have until game start at 6pm PST/9PM EST to make sure your unit's card is completely filled out and ready to go! Feel free to thread out burying the treasure, just selecting the spots, or fighting over the accessories, whatever floats your literal boat. ]
Keep heading past the downtown area and you'll come to a sunny beach and the ocean! There's a stall where you can trade your uniform for a unit-appropriate swimsuit so you and your Pokemon can enjoy the sand and the sea together! There's a cart nearby that gives out lemonade and ice cream for free to help you beat the heat. You can also take advantage of the local ferry: although there's a massive sign that reads "Safari Bio-Dome, Coming Soon!" for now it's mostly good for sight-seeing all the marine Pokemon in the bay or catch-and-release fishing off the side.

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
This is where people come to play it seems. The Battle Arena, where you can challenge your friends, rivals, or anyone really, sits side-by-side the town's Pokemon Center where you can get your Pokemon healed for free after a rousing battle. You and your Pokemon partner (even your entire unit!) can star in short plays to be aired at the movie theater or even beauty pageants showcasing their new hair-cuts and clothes. There's a karaoke bar, a small theme park, an arcade.

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
Once you've left behind the quaint little houses where everyone lives, you'll reach the shopping district. Here you'll find all kinds of restaurants and whether it's a cute cafe with desserts and drinks or a fancy place with four-star, four course menus both people and Pokemon are welcome. There are also a number of salon, costume, and toy shops catering solely to Pokemon so you can dress and pamper your partner properly. You can also procure raw items and tools to build and decorate those homes for your Pokemon from a number of the shops in the area.

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
The residential district is home to dozens upon dozens of private homes. Here you can also find the post office, which could really use some volunteers to help them deliver all their mail, as well a construction crew looking for some volunteers to help them build a daycare center. At the heart of this area, you'll find a nice, large park full of sports equipment, swing sets, a giant wooden fort with slides, monkeybars, and tunnels, as well as other play equipment--perfect for people and Pokemon alike. And for those who can't seem to behave themselves, there's an empty jail staffed by some very strong Machamp, too. (So behave!!)

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
On the outskirts of town you'll find large plots of land, each with a sign with your unit in front. They look like they'd be perfect for cultivating gardens--perhaps from those fruit trees you saw before. There's even space enough that you can build your unit's Pokemon a shelter to live in. There's also a scenic outdoor onsen with tiered pools carved out of the sides of another hill perfect for enjoying a relaxing soak after a hard day spent playing and working.

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
There's only one way to go from the Laboratory, and that's along the lane leading down the grassy hill. On the right side, there's a small farm where those of you that possess rideable Pokemon can learn to do so, as well as a farmer who could use some help herding their Mareep, Tauros, and Miltank. On the left side, there are large meadows filled with fruit-bearing berry trees, an ideal place for picnics and outdoor parties.

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
If you choose to return to the laboratory at any point, you'll find that the doors open easily to admit you inside, and you can even return to whence you came! is something new in here: a green chalkboard has been wheeled into the middle of the room. Someone's written out in white chalk a list of Special Quests! Apparently there's some special gift associated with completing them? Hm. The list is as follows:

  • Deliver mail to 10 residences!
  • Win 5 Pokemon matches!
  • Build a Hideout for your Unit and your Pokemon!
  • Help the construction crew build the day care center!
  • Outfit your Unit's Pokemon to match your style!
  • Share a karaoke jam session with your unit and their Pokemon!
  • Participate in a sand-castle contest!
  • Win the admiration of your peers in a Beauty Contest!
  • Receive a round of applause for putting on a show at the movie theater!
  • Herd some rowdy livestock!


[ Note: Respond here with your character with the following info:
-Link to a qualifying thread
-Evolutionary item/stone of your OOC choice
Then Ping the runner in Discord or Plurk. I'll process the reward for you here asap. ]

[ NAVIGATION ]
Pokemon Assignments | Rules | Turn in
The Laboratory | The Grassy Hill | The Outskirts of Town | The Residential District | The Shopping District | Downtown | The Beach & Bay
As predicted, the clock chimes ten--anyone who is still milling around will find themselves inexorably drawn to the seat with their name plate sitting in front of it. At this table, the plates, cups and food spread across the place setting vanish. In their places appears a board. Simultaneously, the locks of both chests pop and the lids creak open and players will find their phone screens populating with the game rules.


Game Rules
Items & Effects
Turn In & Winning Criteria
As predicted, the clock chimes ten--anyone who is still milling around will find themselves inexorably drawn to the seat with their name plate sitting in front of it. At this table, the plates, cups and food spread across the place setting vanish. In their places appears a board. Simultaneously, the locks of both chests pop and the lids creak open and players will find their phone screens populating with the game rules.


Game Rules
Items & Effects
Turn In & Winning Criteria
As predicted, the clock chimes ten--anyone who is still milling around will find themselves inexorably drawn to the seat with their name plate sitting in front of it. At this table, the plates, cups and food spread across the place setting vanish. In their places appears a board. Simultaneously, the locks of both chests pop and the lids creak open and players will find their phone screens populating with the game rules.


Game Rules
Items & Effects
Turn In & Winning Criteria

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Imeeji Idol Productions

January 2023

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