Entry tags:
Castle Game: sensitIV
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

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[ He's upset...vexed, and frustrated.]
You should not be forced into a game like this, and I had hoped you would be able to avoid such for as long as possible.
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[ He lifts a hand to rest it upon his shoulder. ]
All of us can only hope to do our best with the limited choice we have. Even despite today, we will rise again after this and keep standing proudly with our heads held high. These games won't steal that from us.
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[Oh. What a good inspiring person.]
I shall do my best to take your words to heart.
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