Entry tags:
Castle Game: pep!pep!
[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)
The enemy approaches!
Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.
You are at war. How will you protect your people and yourself?
(Rules & questions are here. Cleo is your gamerunner!)

Re: DISCUSSION
There's no shame in wanting to protect him.
I think he's going to be looking out for his unit, because he seems like that kind of person. But we can look out for him, too. I don't want anything to happen to him, either.
Re: DISCUSSION
[Wednesday wipes at her eyes. They're watering.
[She takes a moment, just to breathe. Then she says:]
I'm okay with waiting, though. They're... careful. LiLiS needs it more.
[And it feels awful, it feels like a betrayal...
[And it feels like the right thing to do.]
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION