Imeeji Idol Productions ([personal profile] idolpro) wrote2019-06-18 07:11 pm
Entry tags:

Castle Game: BAD END=DEAD END

[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:

The enemy approaches!

Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.

You are at war. How will you protect your people and yourself?


(Rules & questions are here. Cleo is your gamerunner!)
rollwithdisadvantage: (And watch my purple sky fly over me)

Re: DISCUSSION

[personal profile] rollwithdisadvantage 2019-06-19 02:30 am (UTC)(link)
Yes. Actually trying to sabotage other units. Play hard from the start.
justfuckingtryit: (And yet the menace of the years)

Re: DISCUSSION

[personal profile] justfuckingtryit 2019-06-19 02:36 am (UTC)(link)
I think that's more likely to get us screwed round two, but.

Sure. Why not. Try everything once, right?
rollwithdisadvantage: (6)

Re: DISCUSSION

[personal profile] rollwithdisadvantage 2019-06-19 02:50 am (UTC)(link)
Probably, but we might get screwed round one.

Let's see.
justfuckingtryit: (And you heard the sparrows)

Re: DISCUSSION

[personal profile] justfuckingtryit 2019-06-19 02:55 am (UTC)(link)
It's also worth pointing out that we're not going to be able to steal at all, the round we send LiliS help.