Imeeji Idol Productions ([personal profile] idolpro) wrote2019-06-18 07:11 pm
Entry tags:

Castle Game: BAD END=DEAD END

[Suddenly, you hear the wailing of a horn. Outside, tension is turning to panic. You can't see anything, but you can hear people gathering up their things, sobbing in fear or speaking in harsh whispers. A lone voice calls from the distance:

The enemy approaches!

Upon the map, an unfamiliar geography appears -- several small nations, clustered together. Outside of them, an endless sea of enemy forces, identified only by a symbol of a cracked skull. Each of the small nations is marked with a flag in one unit's colour, and a tiny model of a castle.

You are at war. How will you protect your people and yourself?


(Rules & questions are here. Cleo is your gamerunner!)
justfuckingtryit: (Assured of certain certainties)

Re: DISCUSSION

[personal profile] justfuckingtryit 2019-06-19 02:34 am (UTC)(link)
I'd rather keep it to none.
rollwithdisadvantage: Leche (Passing by)

Re: DISCUSSION

[personal profile] rollwithdisadvantage 2019-06-19 02:36 am (UTC)(link)
Very well. I'm not going to push on a unit. I don't care. As far as I'm concerned all of them are on the table from my point of view --- well, except Lilis. Alliance and all.

I'd really like to see us come out of this one with no injuries.
justfuckingtryit: (Of withered leaves about your feet)

Re: DISCUSSION

[personal profile] justfuckingtryit 2019-06-19 02:47 am (UTC)(link)
We'll see what we can do. I think you're a little optimistic, though.